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Stroke weight UI handle


ronnyb

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Here's something to consider to enhance UX on Affinity products:

 

Current situation: Currently all objects have 2 ways to be rotated: the blue handle at the top of the bounding box via hovering near a corner handle. Currently there exists no way to adjust a shapes Stroke attributes directly on the object itself.

 

Idea: Remove the rotation functionality, since it is redundant, and turn the top handle into a UI control for setting Stroke weight, or perhaps a pop-up for any number of Stroke or even Shape attributes, DIRECTLY on the canvas object.

 

Benefit: Working directly on the object and not having to rely on palettes makes the workflow much smoother and quicker, specially on mobile devices with smaller screens, where physical size is still a limiting factor, as well as for editing while in full screen, hidden studio palette mode. As professional creative apps transition into a multi-touch and stylus enabled operating systems (iPad Pro, ahem), users will be expecting to interact with objects directly on screen, not via abstract palettes. This setup will be friendly for Pencil input. However, this same directness of on-canvas edibility while on limited screen real estate is of benefit on current laptop workflows as well with traditional mouse and Wacom0style input as well.

 

Thanks for your consideration.

2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, Sonoma 14.4.1

2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 17

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  • 1 month later...

Oh yes, I almost forgot about that. I'm looking forward to using that! I guess this suggestion can be seen as a subset of the previous idea... the only difference being that this new suggestion would allow the user to change stroke weight for the entire object at once and is not node based... In any case, thanks for the response, Matt :)

2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, Sonoma 14.4.1

2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 17

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I have an addition to this useful suggestion (but perhaps that has been said before?): A single click on the handle could bring up a color panel (wheel/sliders/swatches) to change the stroke color and a click-drag (up/down) could change the stroke size. Bam! Two functions right on the object.

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