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Affinity Photo procedural texture value ranges ?


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Affinity Photo procedural texture value ranges ? some ideas what i try develop (i know general tests i can do these but i want countrol colours then i need ranges what RGB/CMYK/LAB colour models use and if there other thing ranges like what is value range what sin funtion returns etc)

 

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@MxHeppa My apologies for the delayed response here!

The below is from our resident Photo Expert:

"Procedural Texture just uses the 0-1 range (0 being black, 1 being SDR white). Using values greater than 1 has relevance for 32-bit unbounded HDR documents, and I think functions like max() might return unbounded values >1 within that context.
Generally speaking though, it’s just floats within 0-1. This applies to other values for functions, like if you’re using lerp(), the third parameter is the balance between the two given values, and setting this to 0.5 will be an even split.
You can of course use greater values for function parameters, things like noise functions (perlin etc)."

Does this help, or are you referring to pixel values? :)

Please note -

I am currently out of the office for a short while whilst recovering from surgery (nothing serious!), therefore will not be available on the Forums during this time.

Should you require a response from the team in a thread I have previously replied in - please Create a New Thread and our team will be sure to reply as soon as possible.

Many thanks!

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