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few features Xara inspired


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1. quick feather slider instead of tedious  masking  and blurring the mask,then curve edit the mask grey distribution values . Yeah, Xara has this feature too as a simple slider.

2. An ability to turn any bitmap image into bitmap fill instantly . In Xara every bitmap is a fill by default  and  instantly editable .

3. Making any boolean opperation: cut, combine etc on bitmap filled  shape keeping this bitmap fill in place , not changing its scale  oddly.  So if I want to cut some detail from an image I could just make a square shape  and cut other things out in a single shortcut click without doing masks  and then go trough the hell of a layers mess to find where this mask is residing.

4. Having  "names" , tags  or whatever  inherited when I copy, clone things .   That select by colors etc added recently is not even close  to flexibility of Xara  "name" tags system.

5. brush that could scatter  groups  of bitmaps or vector objects around  its path  .   With same Xara style  properties sliders alowning to change randomness of selected objects from a group  , spacing etc.  With ability to turn  into regular objects  unrelated to initial brush stroke.

Not really Xara features   but would be nice to have too:

  6.  Ability to make several alternating  segments repeating randomly within a brush stroke .  A feature that existed in earlier Serif  product.   Something like  Creative house Expression did 20 years ago with up to 10 alternating parts within your strokes never looking repetitive  .

 7.  An ability to use 3d party filters staying  rasterized in chosen resolution  but keeping live connection to its origin if necessary.   Like Filter forge  filter or  would be super helpful if we could use Adobe Substance Designer sbs  files as a "fill" and could regenerate content any time we need it    without tedious saving bitmaps first , then replacing routine.    Like some 3d packages can.           Xara actually worked this way with old version of Filter Forge once.

8. a kind of live array  "filters"   or something  like  what 3d packages provide  with ability tweak live  the arrays of symbols or bitmaps with random choosing from  a selection .   patterns based on id colors ,  radial arrays etc.  Everything that 's so easy in any 3d soft including Blender  but never worked in 2d soft really beyond  super  inconvenient to work Substance Designer.

 

 

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Just a few things to bear in mind:

  • Please search first, it may well be that you have a suggestion that others also want. If so add your feelings to their thread.

...

  • Please just do one suggestion per thread. If your post title is “Here’s a few ideas to improve Affinity Publisher” you’ll be asked to split them up.

https://forum.affinity.serif.com/index.php?/forum/52-feature-requests-suggestions/

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2. I accidentally discovered that this is possible already.

Select the bitmap and Convert to Curves.

Results in a rectangle with the original bitmap as a fill.

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3 minutes ago, Aammppaa said:

2. I accidentally discovered that this is possible already.

Select the bitmap and Convert to Curves.

Results in a rectangle with the original bitmap as a fill.

I think this feature is quite common, if not universal, in vector software that has a bitmap fill option. I’ve certainly seen it in two or three other vector drawing applications.

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