Max P Posted February 18, 2021 Share Posted February 18, 2021 Hi, dmstraker, Your links is very interesting HWB seems more instinctive. Maybe we can imitate him with W = min (R, G, B), B =1- Max (R, G, B), https://en.wikipedia.org/wiki/HWB_color_model https://drafts.csswg.org/css-color/#the-hwb-notation Very Good Quote Link to comment Share on other sites More sharing options...
harrym Posted February 20, 2021 Share Posted February 20, 2021 This has turned into just the best interesting topic read! Quote Link to comment Share on other sites More sharing options...
dmstraker Posted March 8, 2021 Author Share Posted March 8, 2021 On 2/18/2021 at 10:02 AM, Max P said: Hi, dmstraker, Your links is very interesting HWB seems more instinctive. Maybe we can imitate him with W = min (R, G, B), B =1- Max (R, G, B), https://en.wikipedia.org/wiki/HWB_color_model https://drafts.csswg.org/css-color/#the-hwb-notation Very Good Hi @Max P Yes, that's the one. I'm tinkering with a Procedural Texture macro for it, which may appear some time on my YouTube InAffinity channel. Conversion is easy enough (using easyrgb website algorithm for RGB to and from HSV). Current puzzles include what to do when you change a value -- eg increasing W, do you compress B and/or central hue region. https://www.easyrgb.com/en/math.php Max P 1 Quote Dave Straker Cameras: Sony A7R2, RX100V Computers: Win10: Chillblast i9 Custom + Philips 40in 4K & Benq 23in; Surface Pro 4 i5; iPad Pro 11" Favourite word: Aha. For me and for others. Link to comment Share on other sites More sharing options...
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