decimate555 Posted August 27, 2015 Share Posted August 27, 2015 Hello, I was creating of set of cartoon clouds in Designer using the non-destructive object merge feature (awesome! and a huge time saver), however after a number of them were produced, I wanted to keep the "pressure" outline effect on them, however I did not want all of them to look the same to maintain the freehand look. With all the time-saving features in Designer, I hit a speedbump when it came to adding the pressure with the curves adding nodes in the palette as I had to select every cloud individually to "randomize" them manually. I would guess 99% of the time manual tweak is preferable but in cases like my cloud drawing task, a "dice-like" randomize curves feature could be very cool. Hopefully my screenshot better explains what I am describing. Would this be difficult to implement? Thank you Quote Link to comment Share on other sites More sharing options...
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