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Posted

There is a problem with manipulating alpha channel, which is really annoing since some tricks that worked well in previous releases are just not working in beta //

Lets say we have a layer with partial transparency (gradient in alpha channel). And a "Level" adjustment, that remaps alpha to higher half. See screenshots.

1) When no groups and Level adjustment right above pixel layer every thing is ok -> Alpha altered in proper way

2) When the same hierarchy is grouped - alpha brokens completely with som dithering dots at the edge and pixel-empty area, see screenshot

3) When Level added directly to pixel layer - it just does not work at all (but it shoudl and it worked in previous versions)

In both 3 cases proper behaviour should be exactly the same (as in 1), there is no difference in terms of compositing

 

Screenshot_2020-10-07_at_12_34_24.png

Screenshot_2020-10-07_at_12_34_38.png

Screenshot_2020-10-07_at_12_34_48.png

Screenshot_2020-10-07_at_12_35_14.png

Screenshot_2020-10-07_at_12_35_35.png

Screenshot 2020-10-07 at 12.35.52.png

Screenshot 2020-10-07 at 12.36.06.png

LevelsAlphaBroken.afphoto

Posted

Strange, i hit this bug in real situation and it worked well earlier... But may be there were differences in case of 2

UPD: Rechecked in release and yes, you are right, it`s the same behaviour.

Initially, i just hit the alpha problem in more complex situation (nesting+masks, etc) which worked well before and got broken with beta update. And make simplified version to demostrate the bug. Seems there is something else should be taken into account than //


Anyway, from compositing logic all three cases should be the same (correct me if i`m wrong)?

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