RenWaller Posted August 11, 2020 Share Posted August 11, 2020 Hello, I am noticing that in Publisher and Designer you can't expand a stroke when it has certain brush presets (which is a shame, because I really like the one I'm using). What does it have to be set at to be able to expand it? Thank you! Quote Link to comment Share on other sites More sharing options...
thomaso Posted August 11, 2020 Share Posted August 11, 2020 Expand Stroke needs a vector object to work and results in a vector object. So it can't expand pixel brush content, e.g. pixel textures. To expand those you could select them as pixels, apply Grow selection and fill. Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1 Link to comment Share on other sites More sharing options...
RenWaller Posted August 11, 2020 Author Share Posted August 11, 2020 Ahh yes, that makes sense. If I'm in Designer (or the Designer persona) in the brushes panel, how can I tell if it's a vector brush? Are any of them vector brushes? I thought I saw a "vector brush" option earlier, but now I don't see it. Are any of them vectors besides those? Thank you! Quote Link to comment Share on other sites More sharing options...
thomaso Posted August 11, 2020 Share Posted August 11, 2020 If a brush appears with any kind of structure / texture (≠ pressure curve) it will be pixels. If you double-click a brush in the brushes panel those brushes will show a tab "Texture" or "Sub Brushes", where the pixel content ("bitmap") got assigned. Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1 Link to comment Share on other sites More sharing options...
dackquiri Posted August 12, 2020 Share Posted August 12, 2020 On 8/11/2020 at 3:33 PM, thomaso said: If a brush appears with any kind of structure / texture (≠ pressure curve) it will be pixels. If you double-click a brush in the brushes panel those brushes will show a tab "Texture" or "Sub Brushes", where the pixel content ("bitmap") got assigned. So if I understand: theoretically, a brush like this one oughta be fine, right? Because I can not get it to work, currently. (And it's on a vector object.) (I don't know what you mean by "≠ pressure curve"; if that means that a pressure curve is not a texture and therefore shouldn't a problem, or if a pressure curve can cause problems even on vector brushes... but I got rid of my pressure curves and still no luck.) Quote Link to comment Share on other sites More sharing options...
thomaso Posted August 13, 2020 Share Posted August 13, 2020 12 hours ago, dackquiri said: So if I understand: theoretically, a brush like this one oughta be fine, right? Indeed, theoretically, this brush looking like being pure vector, should be able to get expanded. Unfortunately all kinds of texturised brushes are pixels. Still we can't use vector content as brush design property. – There are three types of brushes we can create ... ... while only a "Solid Brush" can get expanded. The brush "Acrylic 03" appears to be a "Textured Intensity Brush", see in the lower area of your screenshot the size of this bitmap in pixels: "1680 px". A pressure curve applied to a vector stroke influences its width, such a stoke can get expanded as outline curve – whereas if an image got placed in the brush property this brush has pixel content and can't get expanded this way: Quote macOS 10.14.6 | MacBookPro Retina 15" | Eizo 27" | Affinity V1 Link to comment Share on other sites More sharing options...
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