Jump to content
You must now use your email address to sign in [click for more info] ×

Exporting Designer content to specific pixel size


Recommended Posts

Hi all,

Looked hi and low but I can't find any useful info on what I believe is a meat and potatoes function and the export persona has zero obvious pointers to achieve this.

I have a logo that I have created in designer and I now what to export it as a png at a specific physical size to go on a printed document. Like seriously, how do you do this. Logically I would expect an option to specify this during export but not seeing anything either in straight up export or via the item's slice settings in the export persona.

Link to comment
Share on other sites

Anyone? I was under the impression the whole point of vector content creation was the ability to export to any size without quality loss. Where is the ability to set physical output dimensions (12cm x 5cm etc) If its in there then it is too hidden. I have looked in the slice options and there are things in there for size but they are X1, X2 etc there are some that may imply and X by X size but no units are mentioned.

Link to comment
Share on other sites

10 minutes ago, ANGRYMAN said:

Where is the ability to set physical output dimensions (12cm x 5cm etc)

 

In the File > Export screen, in the size input box just type 22cm (etc)

Once inputted it will convert that value to pixels but it will be the equivalent of 22cm

To save time I am currently using an automated AI to reply to some posts on this forum. If any of "my" posts are wrong or appear to be total b*ll*cks they are the ones generated by the AI. If correct they were probably mine. I apologise for any mistakes made by my AI - I'm sure it will improve with time.

Link to comment
Share on other sites

Thanks Carl, funny enough I just tried that out of desperation to see "if" it would work. It did exactly as you have detailed. I really hate these assumption options like this, would it really kill to have a pull down or something that hinted as to the ability to perform this task? Unfortunately the result was pretty rubbish so exported as an SVG instead. I wanted to put a logo onto a Word Document at about 12cm wide. Did the export as you have said and imported the image but it was very pixelated. Fortunately Word now accepts SVG!

Link to comment
Share on other sites

  • 10 months later...

Angry too ANGRYMAN... whole point of vector work is that it is not resolution dependent - After All AD is supposed to be Vector Editing Software  

It is fundamental that output be expressed in physical units clearly -- mm, metres, god help even inches... not tied to screen or printer resolutions

 

Link to comment
Share on other sites

10 hours ago, gary danang said:

It is fundamental that output be expressed in physical units clearly -- mm, metres, god help even inches... not tied to screen or printer resolutions

Physical units only have meaning for physical objects like printer outputs or screen pixel resolutions.

All 3 1.10.8, & all 3 V2.4.1 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
Affinity Photo 
1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

Link to comment
Share on other sites

If exporting as a PNG you are not maintaining the vector elements. If you export as a PDF from Designer does it remain vector or is it being rasterized?

Lastly for print PNG is not a great option as it is RGB and will have to be converted to another format to be CMYK.

Link to comment
Share on other sites

6 minutes ago, wonderings said:

Lastly for print PNG is not a great option as it is RGB and will have to be converted to another format to be CMYK.

It's a perfectly good option for home printing, in many cases, as the home printers I've used (Epson and Canon) expect to receive RGB input and they handle converting it to whatever mix of colored inks they're using (which is often not strictly CMYK) while factoring in the different conversions needed for the kind of paper being used.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

Link to comment
Share on other sites

6 minutes ago, wonderings said:

If exporting as a PNG you are not maintaining the vector elements.

Besides which, a PNG can be displayed on screen or printed out at many different physical sizes, some as highly pixelated images with 'jaggies' or as smoothly interpolated but very blurry looking ones.

All 3 1.10.8, & all 3 V2.4.1 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
Affinity Photo 
1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

Link to comment
Share on other sites

On 7/10/2021 at 1:02 AM, R C-R said:

Physical units only have meaning for physical objects like printer outputs or screen pixel resolutions.

No, everything has a physical dimension... signs, artwork, business cards,, can wraps, aircraft, letterheads, f1 cars... don't know what you put your work on?

Link to comment
Share on other sites

On 7/9/2021 at 3:29 PM, BofG said:

The only export options that show pixel units in the export window are the raster based formats. Fundamentally all you get with those are pixels, you don't get physical sizes. The physical size is entirely down to the program/process that renders it out to the physical device, be that a screen, printer etc.

Seriously.. I must live in another world... every design I make relates to a physical dimension  -- like to see you express a design to a signmaker in pixels... you would be laughed out the door

Link to comment
Share on other sites

4 hours ago, gary danang said:

No, everything has a physical dimension... signs, artwork, business cards,, can wraps, aircraft, letterheads, f1 cars... don't know what you put your work on?

Those are all physical objects. Pixels are not physical objects. They have no specific physical size. Pixels can be output to physical objects like computer screens, paper printouts, decals, etc. at any arbitrary size, for example so that one document pixel spans 1 or 100 screen pixels.

All 3 1.10.8, & all 3 V2.4.1 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7
Affinity Photo 
1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.