Alex_M Posted August 6, 2020 Share Posted August 6, 2020 There's still this bug that blurs Image layers when I rasterize them. This happens only if I have an Unsharp Mask layer in the layers panel. Please check the attached screenshots. Notice how the Image layer's dimensions and coordinates change when I rasterize it. This doesn't happen if I delete the Unsharp Mask layer before rasterizing. I'm using Photo version 1.8.4.693. Quote Affinity Photo 2.4.2 for Windows ◾ OS: Windows 10 Pro x64 ver. 22H2 ◾ CPU: AMD Ryzen 7950X 16-core ◾ RAM: 64 GB DDR5-6400 ◾ GPU: MSI GeForce RTX 3090 Suprim X 24GB / driver 526.98 ◾ NVMe SSD Samsung 980 Pro 1 TB ◾ Monitors: 2x Eizo ColorEdge CS2420 24" Link to comment Share on other sites More sharing options...
Staff Gabe Posted August 10, 2020 Staff Share Posted August 10, 2020 Hi @Alex_M, Thanks. Issue logged, Alex_M 1 Quote Link to comment Share on other sites More sharing options...
David in Яuislip Posted August 10, 2020 Share Posted August 10, 2020 FWIW I can replicate that, however Rasterise & Trim doesn't cause the Transform shift Even weirder, if you place the Unsharp mask below the image then the shift doubles! Quote Microsoft Windows 11 Home, Intel i7-1360P 2.20 GHz, 32 GB RAM, 1TB SSD, Intel Iris Xe Affinity Photo - 24/05/20, Affinity Publisher - 06/12/20, KTM Superduke - 27/09/10 Link to comment Share on other sites More sharing options...
Alex_M Posted February 9, 2021 Author Share Posted February 9, 2021 Hi, Any progress on this issue? The bug is still present in the newest version 1.9. It's been present in Affinity Photo for almost 2 years now. Quote Affinity Photo 2.4.2 for Windows ◾ OS: Windows 10 Pro x64 ver. 22H2 ◾ CPU: AMD Ryzen 7950X 16-core ◾ RAM: 64 GB DDR5-6400 ◾ GPU: MSI GeForce RTX 3090 Suprim X 24GB / driver 526.98 ◾ NVMe SSD Samsung 980 Pro 1 TB ◾ Monitors: 2x Eizo ColorEdge CS2420 24" Link to comment Share on other sites More sharing options...
telemax Posted February 9, 2021 Share Posted February 9, 2021 I found some dependency. This happens if the canvas size equal to the image size. If the canvas is larger than the image by ≈100 pixels, or more, no blurring occurs. dehskins 1 Quote Non-destructive Mask https://forum.affinity.serif.com/index.php?/topic/150439-non-destructive-mask/Image layer & Pixel layer https://forum.affinity.serif.com/index.php?/topic/146720-image-layer-and-pixel-layer/Brushes | Stars https://forum.affinity.serif.com/index.php?/topic/135202-brushes-stars/ Link to comment Share on other sites More sharing options...
Staff Gabe Posted February 10, 2021 Staff Share Posted February 10, 2021 I'm afraid I don't have any news on this. Sorry Quote Link to comment Share on other sites More sharing options...
Alex_M Posted January 20, 2022 Author Share Posted January 20, 2022 Hi @Gabe, Any updates on this? I am still facing this issue on a daily basis, sometimes costing me a lot of work because I didn't know a layer got blurred along the way. This is a serious issue which has gone unfixed for a year and a half now. I'm astonished that this bug has not been fixed yet. Why is nothing being done on this? Quote Affinity Photo 2.4.2 for Windows ◾ OS: Windows 10 Pro x64 ver. 22H2 ◾ CPU: AMD Ryzen 7950X 16-core ◾ RAM: 64 GB DDR5-6400 ◾ GPU: MSI GeForce RTX 3090 Suprim X 24GB / driver 526.98 ◾ NVMe SSD Samsung 980 Pro 1 TB ◾ Monitors: 2x Eizo ColorEdge CS2420 24" Link to comment Share on other sites More sharing options...
GarryP Posted January 20, 2022 Share Posted January 20, 2022 As mentioned by David above, using Rasterise & Trim doesn’t seem to give the unwanted result (although it does have other effects). Is there a reason why you can’t use that functionality instead? Quote Link to comment Share on other sites More sharing options...
Alex_M Posted January 24, 2022 Author Share Posted January 24, 2022 I don't want to trim my layers when rasterizing them. I have to keep them intact. BTW, no official response from Serif? Quote Affinity Photo 2.4.2 for Windows ◾ OS: Windows 10 Pro x64 ver. 22H2 ◾ CPU: AMD Ryzen 7950X 16-core ◾ RAM: 64 GB DDR5-6400 ◾ GPU: MSI GeForce RTX 3090 Suprim X 24GB / driver 526.98 ◾ NVMe SSD Samsung 980 Pro 1 TB ◾ Monitors: 2x Eizo ColorEdge CS2420 24" Link to comment Share on other sites More sharing options...
walt.farrell Posted January 24, 2022 Share Posted January 24, 2022 51 minutes ago, Alex_M said: no official response from Serif? Generally there is no response on when bugs will be fixed. You will know it's fixed when there's a beta or official release that indicates it in the release notes, and/or this topic is marked as resolved. All that @Gabe or anyone in the Serif QA or Support teams will be able to say is that it's still not fixed, until it is fixed. They do not know the schedule, and can't really influence it. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
NotMyFault Posted January 24, 2022 Share Posted January 24, 2022 The issue might be unfixable without doing severe collateral damage or breaking backward compatibility. As of today, blur filter and sharpen filter affect RGB and alpha channel you can’t select to wich channels a live filter gets applied (see feature request) blurring increases the size of an object by fractional semi-transparent pixels these (undesired) extra pixel increase the layer size, resulting in fractional pixel positions, which then lead to unwanted blur effect of rasterize operation. Just click „unclip canvas“ to that the damage is done unrelated (before) rasterize. So to solve the issue, Affinity could implement updated live filters where you can deselect the alpha channel. The damage even starts if you deactivate the live filer. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
David in Яuislip Posted January 25, 2022 Share Posted January 25, 2022 22 hours ago, Alex_M said: don't want to trim my layers when rasterizing them. I have to keep them intact. Ok, try this, my very best workaround kludge: If the Unsharp Mask is grouped by itself then rasterising the Image Layer works properly Select the Image Layer, which must have the USM layer immediately above, and run the macro RasteriseImageLayer.afmacro Quote Microsoft Windows 11 Home, Intel i7-1360P 2.20 GHz, 32 GB RAM, 1TB SSD, Intel Iris Xe Affinity Photo - 24/05/20, Affinity Publisher - 06/12/20, KTM Superduke - 27/09/10 Link to comment Share on other sites More sharing options...
David in Яuislip Posted January 25, 2022 Share Posted January 25, 2022 18 hours ago, NotMyFault said: Just click „unclip canvas“ to that the damage is done unrelated (before) rasterize. Yes I discovered this during testing the macro attached above and unclipping after it had finished. What I didn't realise until later was that the damage is done as soon as the USM live layer is applied. So let's play a game: New 800 x 600 document Place 800 x 600 image in the centre Add USM live layer radius 3, factor 3, threshold 0 as child of image Unclip, canvas dimensions change to 806 x 606 Unclip again, no change New 800 x 600 document Place 800 x 600 image in the centre Add USM live layer radius 5, factor 3, threshold 0 as child of image Unclip, canvas dimensions change to 810 x 610 Unclip again, no change New 800 x 600 document Place 800 x 600 image in the centre Add USM live layer radius 3, factor 3, threshold 0 layer above image Unclip, canvas dimensions change to 818 x 618 Unclip again, canvas dimensions change to 824 x 624 Unclip again, canvas dimensions change to 830 x 630 New 800 x 600 document Place 800 x 600 image in the centre Add USM live layer radius 5, factor 3, threshold 0 layer above image Unclip, canvas dimensions change to 830 x 630 Unclip again, canvas dimensions change to 840 x 640 Unclip again, canvas dimensions change to 850 x 650 Quote Microsoft Windows 11 Home, Intel i7-1360P 2.20 GHz, 32 GB RAM, 1TB SSD, Intel Iris Xe Affinity Photo - 24/05/20, Affinity Publisher - 06/12/20, KTM Superduke - 27/09/10 Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.