SimoA Posted July 5, 2020 Share Posted July 5, 2020 I created a shape in Designer, and then when I try to color it with Flood Fill Tool, the whole document gets colored. What am I not getting here? Quote Link to comment Share on other sites More sharing options...
firstdefence Posted July 5, 2020 Share Posted July 5, 2020 You are using vector shapes so you fill the shapes with the colour panel. Quote iMac 27" 2019 Somona 14.3.1, iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions Link to comment Share on other sites More sharing options...
SimoA Posted July 5, 2020 Author Share Posted July 5, 2020 Then I get this: Quote Link to comment Share on other sites More sharing options...
PixelPest Posted July 5, 2020 Share Posted July 5, 2020 All segments are separate and not connected. Quote Link to comment Share on other sites More sharing options...
SimoA Posted July 5, 2020 Author Share Posted July 5, 2020 Ok, I see. How to connect them? I thought Grouping would do. Quote Link to comment Share on other sites More sharing options...
PixelPest Posted July 5, 2020 Share Posted July 5, 2020 Nope - with node tool enabled there is "join curves" and "close curves". Good luck with it. I´d start over from scratch using the existing lines as a blueprint... make a bold stroke from it and go Layer->Expand Stroke - then color fill etc. Quote Link to comment Share on other sites More sharing options...
G13RL Posted July 5, 2020 Share Posted July 5, 2020 You can draw the two shapes on top of each other, "Layer", "Geometry", "Merge Curves" and change the color. For this shape, why not start from "Diamond Tool", convert to curves and adjust the curve of the sides. You will then be able to color the shape and the center if necessary. Quote Link to comment Share on other sites More sharing options...
Alfred Posted July 5, 2020 Share Posted July 5, 2020 29 minutes ago, G13RL said: For this shape, why not start from "Diamond Tool", convert to curves and adjust the curve of the sides. If you make a four-sided shape with the Polygon Tool, you get a ‘Curve’ control that allows you to adjust the curvature (using negative values to make the sides curve inwards) so there’s no need for the destructive ‘Convert to Curves’ operation. G13RL and R C-R 2 Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
G13RL Posted July 5, 2020 Share Posted July 5, 2020 @Alfred, You are right but the curve of the presented shape is not regular, it is shifted towards the center, so you will still have to convert to curves to draw it. Quote Link to comment Share on other sites More sharing options...
Alfred Posted July 5, 2020 Share Posted July 5, 2020 20 minutes ago, G13RL said: the curve of the presented shape is not regular, it is shifted towards the center Thanks, @G13RL. I hadn’t noticed that! Quote Alfred Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen) Link to comment Share on other sites More sharing options...
PixelPest Posted July 5, 2020 Share Posted July 5, 2020 Not necessarily true: if you like the curvature given by the polygon-tool you can stay non-destructively all the way: G13RL 1 Quote Link to comment Share on other sites More sharing options...
R C-R Posted July 5, 2020 Share Posted July 5, 2020 30 minutes ago, G13RL said: the presented shape is not regular, it is shifted towards the center It is hard to tell from the png attachment exactly what the shape is but it is not hard to get very close to it using a pair of 4 sided polygons, with the second (inner) one a duplicate of the outer one that has been scaled down around its center using the shift key. In the attached 2 polys.afdesign the "presented shape" pixel layer was created from the png attachment after being rasterized & its white background removed. It is only about 250 x 550 px so there isn't much to work with. G13RL 1 Quote All 3 1.10.8, & all 3 V2.4.1 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 Affinity Photo 1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7 Link to comment Share on other sites More sharing options...
SimoA Posted July 5, 2020 Author Share Posted July 5, 2020 @R C-R Thanks, that worked. I still couldn't figure out how to do it myself... Quote Link to comment Share on other sites More sharing options...
R C-R Posted July 5, 2020 Share Posted July 5, 2020 (edited) Thanks should go to @Alfred for being the first to mention using the curve adjustment with the polygon tool, & to everyone else who helped you understand how all this works. My contribution was minimal. As I am sure you have discovered by now, this community forum has lots of users ready to offer whatever help they can with just about anything related to the use of the Affinity apps. Edited July 5, 2020 by R C-R Alfred 1 Quote All 3 1.10.8, & all 3 V2.4.1 Mac apps; 2020 iMac 27"; 3.8GHz i7, Radeon Pro 5700, 32GB RAM; macOS 10.15.7 Affinity Photo 1.10.8; Affinity Designer 1.108; & all 3 V2 apps for iPad; 6th Generation iPad 32 GB; Apple Pencil; iPadOS 15.7 Link to comment Share on other sites More sharing options...
G13RL Posted July 5, 2020 Share Posted July 5, 2020 @R CR, thanks for the file, I didn't think to change the polygon proportions before using the red dot adjustment. At the same time, thanks also to @Alfred and to @PixelPest whom had proposed the use of the polygon. Alfred 1 Quote Link to comment Share on other sites More sharing options...
Petar Petrenko Posted July 5, 2020 Share Posted July 5, 2020 shapes.afdesign Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
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