debraspicher Posted July 3, 2020 Share Posted July 3, 2020 I searched forums. I still can't figure out how to correct this. It's showing a black line. The object that is being used as mask is over bounds and I have "precise clipping" enabled (not sure it matters), so not really understanding why it is causing an outline. sword.afdesign Quote Microsoft Windows 10 Home (Build 19045) AMD Ryzen 7 5800X @ 3.8Ghz (-30 all core +200mhz PBO); Mobo: Asus X470 Prime Pro 32GB DDR4 (3600Mhz); EVGA NVIDIA GeForce GTX 3080 X3C Ultra 12GB Monitor 1 4K @ 125% due to a bug Monitor 2 4K @ 150% Monitor 3 (as needed) 1080p @ 100% WACOM Intuos4 Large; X-rite i1Display Pro; NIKON D5600 DSLR Link to comment Share on other sites More sharing options...
Pšenda Posted July 3, 2020 Share Posted July 3, 2020 It is problem with antialiasing. Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.4.0.2301 Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130. Link to comment Share on other sites More sharing options...
debraspicher Posted July 3, 2020 Author Share Posted July 3, 2020 9 hours ago, Pšenda said: It is problem with antialiasing. So it is a bug? Quote Microsoft Windows 10 Home (Build 19045) AMD Ryzen 7 5800X @ 3.8Ghz (-30 all core +200mhz PBO); Mobo: Asus X470 Prime Pro 32GB DDR4 (3600Mhz); EVGA NVIDIA GeForce GTX 3080 X3C Ultra 12GB Monitor 1 4K @ 125% due to a bug Monitor 2 4K @ 150% Monitor 3 (as needed) 1080p @ 100% WACOM Intuos4 Large; X-rite i1Display Pro; NIKON D5600 DSLR Link to comment Share on other sites More sharing options...
Staff Callum Posted July 10, 2020 Staff Share Posted July 10, 2020 On 7/3/2020 at 5:33 PM, debraspicher said: So it is a bug? Its not so much of a bug its more just how we render our canvas it shouldn't show on export. Quote Please tag me using @ in your reply so I can be sure to respond ASAP. Link to comment Share on other sites More sharing options...
lepr Posted July 10, 2020 Share Posted July 10, 2020 1 hour ago, Callum said: it shouldn't show on export. What export file format do you mean? Quote Link to comment Share on other sites More sharing options...
debraspicher Posted July 10, 2020 Author Share Posted July 10, 2020 2 hours ago, Callum said: Its not so much of a bug its more just how we render our canvas it shouldn't show on export. It does, unfortunately. I played around with Coverage Map to make it look better, but didn't try to export it. Hard to know how often I will need to use that workaround. Quote Microsoft Windows 10 Home (Build 19045) AMD Ryzen 7 5800X @ 3.8Ghz (-30 all core +200mhz PBO); Mobo: Asus X470 Prime Pro 32GB DDR4 (3600Mhz); EVGA NVIDIA GeForce GTX 3080 X3C Ultra 12GB Monitor 1 4K @ 125% due to a bug Monitor 2 4K @ 150% Monitor 3 (as needed) 1080p @ 100% WACOM Intuos4 Large; X-rite i1Display Pro; NIKON D5600 DSLR Link to comment Share on other sites More sharing options...
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