Gonz Posted June 10, 2020 Posted June 10, 2020 Hello, I'm newbie and probably this is a silly question. I want to replace with a texture an area of a graphic with a flat color, so what I'm doing is selecting the area by color, mask it, invert mask, and place the new texture below in a new layer. But since the texture layer is bigger than the graphic, I don`t want to keep the whole new layer, just use "the frame" of the area of the graphic I masked, and apply it to the texture layer . Otherwise the texture layer will be visible in some parts of the graphic. I have been looking for some tutorial but could't find anything. Probably I didn't use the correct key words... Thank you. Quote
firstdefence Posted June 10, 2020 Posted June 10, 2020 You can save the selection as a spare channel Select > Save Selection > As Spare Channel and then you can load that section any time you want from the channel Panel by right clicking on the Spare Channel and loading to a pixel selection. Quote iMac 27" 2019 Sequoia 15.0 (24A335), iMac 27" Affinity Designer, Photo & Publisher V1 & V2, Adobe, Inkscape, Vectorstyler, Blender, C4D, Sketchup + more... XP-Pen Artist-22E, - iPad Pro 12.9 (Please refrain from licking the screen while using this forum) Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions
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