ottobyte Posted July 27, 2015 Share Posted July 27, 2015 Hi there, I've got a couple of queries regarding Affinity Designer. First off, is there a way to take a shape or path and increase the number of nodes on the vector? In Illustrator I've often used this feature so that I can break a shape down and split it. I know I can add points on a path but I'm after a way of dividing these points equally - if that makes sense ;) The other thing is colour management. I've always struggled to understand it, although back in the day when I did retouching I remember using profiles. What I'm struggling with is I did an Illustration in Sketch but got tired of it chugging along and crashing a lot, so I decided to recreate it in Affinity Designer. Whilst the colours are very near, it appears to me there is a slight shift in the colour. Now I don't understand how Sketch handled colour management and it may be to do with Sketch and not Affinity, but is there a colour management setting that would match Sketch's default colour to Affinity's? Any help would be greatly appreciated. :P Quote AD 1.4.1 | AP 1.4.1 | ottobyte.com | @ottobyte | MacPro 8x2.8, 8gb, OSX 10.11.3 Link to comment Share on other sites More sharing options...
Staff MattP Posted July 27, 2015 Staff Share Posted July 27, 2015 Hi ottobyte, We don't currently have a 'divide curve' kind of function - but it has been mentioned before, so I'm sure we'll add one... With colour management, you just want to be making sure you have an RGB/8 document with sRGB colour profile. Everything should be correct and you can verify using Digital Color Meter (built-in to OS X) that the colours you've chosen are genuinely the colours you've received - remember to look at the sRGB values in Digital Color Meter though, obviously. Thanks, Matt Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.