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Krassmus

Filling a fullcircle paths seems wrong

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Hi folks,

 

I have created a path from six cloned paths to form something like six-sided puzzle-piece (see attachment) Now I want to fill this puzzle-piece but it only fills out the 'tounges' of the piece and not everything that is surrounded by the path.

 

I am sure this behaviour has something to do with the way I created the puzzle-piece - in combining multiple simple not-closed paths into a single closed path. But how do I get my path to be handled as a closed path and be filled like the way I want it to be filled?

 

Thanx in advance

 

Rasmus

 

Streckenteile_cut.svg

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Hi Krassmuss, welcome to the forums.

 

What you're looking for is called joining curves.

  1. Press A on the keyboard. This is the Node tool.
  2. Go to the top of the screen, the look at the second bar from the top.
  3. Then goto to the word action.
  4. Here you will find, 4 icons.
  5. Click on the 3rd box, this is called join curves.

HTH

 

peter


MacBook pro, 2.26 GHz Intel Core 2 Duo, 4 GB 1067 MHz DDR3, NVIDIA GeForce 9400M 256 MB, OS X 10.11.6

 

http://www.pinterest.com/peter2111

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Hi Peter!

 

Thank you! I found the button 'joining curves' you mentioned. In fact this was the button I used to join my six curves (paths?) into a large contour a few days ago. So when I now click 'join curves' nothing seems to change and still it would only fill the 'tounges' of my puzzle-piece. Have you tried it out with my .svg file and it works for you?

 

Kind regards

 

Rasmus

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Hi Rasmus,

 

and welcome here …  :)

 

You have to close the path completely. Simply clicking Join Curves (albeit usable in other cases) will not work here. The command just connects two different paths, but does not close a path, which means, it does not create a figure which creates an "inside" and an "outside" like the border of a country.

 

In fact you can, though it’s not advisable in your case, use the Join Curves command on every two paths of your design, but this will create a path between nodes that are already snapped on each other (see my second screen shot; I have moved one of the nodes slightly). And you will nevertheless have to close the whole figure.

 

But fortunately the very same question was discussed in the following threads. Please have a look at the second one for a video of how to join paths as I suggest:

 

https://forum.affinity.serif.com/index.php?/topic/10014-building-and-filling-free-forms-in-affinity-designer/

https://forum.affinity.serif.com/index.php?/topic/8425-how-to-make-2-different-paths-become-one-path/?p=34571

 

Hope that helps … If you have further questions, feel free to ask.

Cheers, Alex  :)

post-1198-0-69310300-1437894982_thumb.png

post-1198-0-82259800-1437895794_thumb.png

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I know where I went wrong...no snapping. This is where you select the two edges, snap to, then join curves. This is better explained here...

 

https://forum.affinity.serif.com/index.php?/topic/8425-how-to-make-2-different-paths-become-one-path/?p=34571


MacBook pro, 2.26 GHz Intel Core 2 Duo, 4 GB 1067 MHz DDR3, NVIDIA GeForce 9400M 256 MB, OS X 10.11.6

 

http://www.pinterest.com/peter2111

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's ok.

 

That's the thing about AD: not having full printed tutorials; you know what you want to do, but don't know every step and are missing that one crucial step.

 

That's the one that matters. :ph34r:

 

However, there's plenty of help here...and that's why this forum excels.


MacBook pro, 2.26 GHz Intel Core 2 Duo, 4 GB 1067 MHz DDR3, NVIDIA GeForce 9400M 256 MB, OS X 10.11.6

 

http://www.pinterest.com/peter2111

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You’re right, peter … printed tutorials would be great, but as I read somewhere they seem to be coming … I did print the help long time ago by brute force from Safari …  :unsure:

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Thank you, both!

 

I had to do a little working with what you mentioned. I still don't know exactly what I did wrong, but I see now that my current puzzle-piece has been constructed in a wrong way. It might work on some cases, but in my case the paths are combined in a wrong order and I'd need to separate them first and combine them somehow different, what would also crash my puzzle-piece a little bit.

 

Rather that combining paths it is more safe to combine areas to get a clear area. Your videos, Alex were very helpful for me, to see how I could work faster with AD.

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