lmartins Posted July 19, 2015 Share Posted July 19, 2015 Hi, Im trying to design a symbol mimicking a hand made path. For this i've created a large stroke, which I then convert with "Expand Stroke". The goal was the do use the node tool to modify the resulting shape, making the stroke variable widths, as it was hand written. Problem with this is that the "Expand Stroke" results in way too many points, even with a smooth path to begin with. The issue can be seen here: https://www.dropbox.com/s/zjko4wl5uduav23/Screenshot%202015-07-19%2011.46.51.png?dl=0 Is there any way I can avoid or improve this so that I have drastically less points so that altering the expanded stroke becomes a viable option? Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted July 19, 2015 Staff Share Posted July 19, 2015 Hi Imartins, Welcome to Affinity Forums :) We are aware of the issues with the Expand Stroke command. This will be improved later to use the minimal nodes necessary to keep the original geometry. Thanks for your feedback. Mr. Doodlezz 1 Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
lmartins Posted July 19, 2015 Author Share Posted July 19, 2015 Hi meb, ok, cool. I wasn't aware this is a known issue. Will look for different approach then. Quote Link to comment Share on other sites More sharing options...
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