Steff Posted March 11, 2020 Share Posted March 11, 2020 For me it's not possible working with Affinity Designer since 1.8.1 Working with detailed designs is not working anymore, because AD is getting really slow or stops working. In connection with a lot of crashes it's not possible for me keep working with AD. Btw: Is there any option where I can get the AD 1.7 back? Quote Link to comment Share on other sites More sharing options...
Steff Posted March 11, 2020 Author Share Posted March 11, 2020 Main problem is drag and drop elements with many anchor points - program stops responding Quote Link to comment Share on other sites More sharing options...
Noxxi Posted March 12, 2020 Share Posted March 12, 2020 Hej Steff, I had the same experience. As far as I could find out within this forum, a downgrade to 1.7 is only possible if the app was purchased on the homepage of Affinity.I experience the same probs, but as far as I know after heving read all. Greets Noxxi Quote Link to comment Share on other sites More sharing options...
Staff Gabe Posted March 26, 2020 Staff Share Posted March 26, 2020 Hi both, Can you attach some sample documents so we can have a look? Quote Link to comment Share on other sites More sharing options...
Steff Posted March 26, 2020 Author Share Posted March 26, 2020 Sure. Here we go. Try to move the stars. Test.afdesign Quote Link to comment Share on other sites More sharing options...
Staff Gabe Posted March 27, 2020 Staff Share Posted March 27, 2020 Those stars have indeed many points, but work fine. Screen_Recording_2020-03-27_at_14_17_32.mov Quote Link to comment Share on other sites More sharing options...
lepr Posted March 27, 2020 Share Posted March 27, 2020 3 hours ago, Gabe said: Those stars have indeed many points, but work fine. In both retail 1.7.3 and beta 1.8.3.0, the extreme sluggishness happens when Snap To Gaps And Sizes is enabled. Steff and Johannes 1 1 Quote Link to comment Share on other sites More sharing options...
Steff Posted March 27, 2020 Author Share Posted March 27, 2020 Perfect! That's the solution! Thanks a lot!!! That saved me a lot of effort! Quote Link to comment Share on other sites More sharing options...
JohnChr Posted March 27, 2020 Share Posted March 27, 2020 3 minutes ago, Steff said: Perfect! That's the solution! Thanks a lot!!! That saved me a lot of effort! To disable snapping? Quote Link to comment Share on other sites More sharing options...
Steff Posted March 27, 2020 Author Share Posted March 27, 2020 Yes, I disabled "Snap To Gaps And Sizes" Quote Link to comment Share on other sites More sharing options...
Johannes Posted June 30, 2020 Share Posted June 30, 2020 (edited) There can be a delay of up to 10 seconds including the appearance of the spinning wait cursor and I am on a quite fast¹ machine. Then sometimes a Snapping Timeout occurs. It would be really good to have an earlier warning or showing up a recommendation to change Snapping settings or have an assistant showing up and temporarily turning of Snapping It cost me more than an hour searching for issues in my file to find out there is a Snapping issue. I found it strange that sometimes only one processor core was used, sometimes all 12 cores, sometimes even all 24 threads. The video card wasn't used at all according to Activity Monitor no matter what performance settings I used for display and hardware acceleration in Designer 1.8.3. I made these ugly videos because my screen shot tools wouldn't show the beachball of death (spinning wait cursor). However there seems to be less of a problem with all objects in separate curves. It slows down if all are "geometry added" into one single curve layer. If you group that single layer all is fine. @Gabe would you look into that? ¹) Geekbench 5 Single core 677, Multi core 6974, Metal 51587, Cinebench (R20) 3375 IMG_4913.mov IMG_4914.mov test1.afdesign test2.afdesign Edited June 30, 2020 by Johannes Wanted to mention moderator for attention. Quote Advertising designer - Austria — Photo - Publisher - Designer — CS6 d&wP — Mac Pro 5,1 (4,1 2009) 48GB 2x X5690 - RX580 - 970EVO - OS X 10.14.6 - NEC2690wuxi2 - CD20"— iPad Pro 12.9" gen1 128 GB - Pencil Link to comment Share on other sites More sharing options...
Staff Gabe Posted July 1, 2020 Staff Share Posted July 1, 2020 Hi @Johannes, As pointed our earlier in this thread, you have "Snap to Gaps and Sizes" on. Your object has 1800 objects, but with Gaps and Sizes really you would probably have at least 10 times more points and shapes. Not much we can do about this. Quote Link to comment Share on other sites More sharing options...
Johannes Posted July 1, 2020 Share Posted July 1, 2020 55 minutes ago, Gabe said: Not much we can do about this @GabeThanks for the fast reply and for your overall awesome work. You already have a working alert in place for that so that users know what's happening. But it only works when dragging. If the mouse button is released before the alert it doesn't come up. Nobody knows why everything is stuck (even longer than when dragging). You could also show the alert sooner (e.g. after 2 seconds). Pretty Please forward to developers. 🙏 Thank you. Quote Advertising designer - Austria — Photo - Publisher - Designer — CS6 d&wP — Mac Pro 5,1 (4,1 2009) 48GB 2x X5690 - RX580 - 970EVO - OS X 10.14.6 - NEC2690wuxi2 - CD20"— iPad Pro 12.9" gen1 128 GB - Pencil Link to comment Share on other sites More sharing options...
alx_Serif Posted February 24, 2021 Share Posted February 24, 2021 So this is the problem I'm having as well: too many anchor points, which has forced me from working as the program has become unresponsive. And my "Snap to Gaps and Sizes" option is unchecked. Any work around? Quote Link to comment Share on other sites More sharing options...
Staff Gabe Posted February 25, 2021 Staff Share Posted February 25, 2021 Hi @alx_Serif, Can you attach the file in question? Quote Link to comment Share on other sites More sharing options...
alx_Serif Posted February 25, 2021 Share Posted February 25, 2021 5 hours ago, Gabe said: Hi @alx_Serif, Can you attach the file in question? Hi. Here's a DROP BOX LINK. A few points: - Although this is already a *huge* file (150 MB), it's actually only parts of the entire project. I simplified the main file to see if by doing so I could help with responsiveness. It's a tad faster, but barely. The main project is four times larger and destined to become even more complicated, with roads, tens and tens of city/location symbols, labels, rivers, mountains, etc. And yes, this is a vector map through and through -- no rasterized elements here. - Responsiveness is becoming an overall issue, but is most acute when I try to deal with some of the visual artifacts created by the new Contour Tool. When you have many anchor points (see below), you get weird little "knots of lines" along some sections of the coast. To get rid of them, I have to select the right anchor points and delete them. The deletion is fast enough for the base map, but super slow for the following "contoured maps" (the highlighted layer in the picture below). - I should add that I didn't place the anchor points where they appear in the picture below: they clumped together the more I was adding anchor points elsewhere on the map. - And here are my basic PC specs, in case you need 'em: Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.