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rui_mac

Feature Request - Alpha Channels (AGAIN!)

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This was requested and talked about before, but here goes again.

Spare Channels don't behave as simple additional alpha channels.
When I create a new Spare Channel, specially if it is created out of a color channel, I expect it to behave just like a color channel, except that it describes "luminosity" ou "opacity/transparency" information.
But I assume I could still use all painting/editing tools on it. Stuff like brush, dodge, burn, smear, blur, etc. Also, Levels, Curves, Brightness/Contrast, or any filter.
In effect, a Space Channel should be treated as an additional greyscale image, and I should be able to deal with it exactly like it was a simple greyscale image.
I could, after editing it (again, like a regular greyscale image), decide if I want to use the luminosity information as a mask or simply load it as a selection or whatever.

BUT, PLEASE, make spare channels work like regular greyscale images inside the document, an not like a "special transparency information type of thing".

Professional editors need to be able to create complex masks and we need to be able to use all the available tools to do so.

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+1


Affinity Publisher, Photo, Designer & DxO Photolab on 2019‘ iMac 27“ 3,1 Ghz i5, 32GB RAM, Radeon pro 575X, MacOS Catalina

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I really need this, its the one thing im keeping other software around to do. BLENDER handles channels better than affinity photo. BLENDER! I work in VR but also do some graphic design and photography, and in every area of my work, i need this. From texturing for a games engine, quickly editing a mask while photo editing, removing noise, creating brushes, getting a clean transparency when reverse engineering a logo, Even my concept art composting has had to change, as i cant use unpremultiplied renders anymore, because i have no way of editing the alpha channel directly.

In my photography ive experimented with using red, green and blue lighting setups, and combining these separate photos to create different effects. that's just impossible in affinity photo right now. 

 


.... its really starting to feel like i'm missing a key tool with no good work around.

And yes, there's some uses for the channels panel as it is, but it all feels like long-winded workarounds, when all we want is to be about to edit each channel no differently than we do the combined image.

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Honestly, I have been trying to give Affinity Photo a chance, dealing with channels and trying to do in Affinity Photo whatever I do in Photoshop, with the composite channels and with additional alpha channels.
And, either it is very cumbersome and not very intuitive, or I can’t do it at all.

This is really forcing me to avaluate the type of work I need to do, to decide if I should use Photoshop of Affinity Photo.

I really hope the way channels operate, and the amount of stuff we can do with them, improves in the future. Hopefully, in a nearby future.

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Hey guys. Same here... I installed the trial version and playing with the software but this feature is missing... I thought I could be doing something wrong, but apparently it doesn´t exist... :(

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For all of our sake, it might be great, when an official statement can be posted from Serif - devs/support/marketing/whatever else.

With certainty we can stop hoping and begging if it will ever happen or not.

I am not asking *when*, I am asking *if*...


Thank you very much and have a nice day!

 

 

Because both threads are dealing with the same issue/question and are the latest ones, I have posted this text here as well as in

 

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