telencephalon Posted February 27, 2020 Share Posted February 27, 2020 Hello) Does Affinity Designer have shape builder tool as in illustrator ? LOB, subjuliodesign, nodeus and 4 others 6 1 Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted February 27, 2020 Staff Share Posted February 27, 2020 Hi aawado, Welcome to Affinity Forums No, you can use the geometry operations (add, subtract, intersect, etc) to achieve the same results although with a bit more work. Attila Safrany 1 Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
telencephalon Posted February 28, 2020 Author Share Posted February 28, 2020 Thank you MEB, I hope Affinity will soon add a similar tool. Recently acquired: Designer, Photo, Publisher, declined from Adobe. Thanks again for the answer. (-: Attila Safrany and Jonathan L Clark 1 1 Quote Link to comment Share on other sites More sharing options...
rasoolakhter Posted February 29, 2020 Share Posted February 29, 2020 On 2/27/2020 at 11:36 PM, MEB said: Hi aawado, Welcome to Affinity Forums No, you can use the geometry operations (add, subtract, intersect, etc) to achieve the same results although with a bit more work. What shape geometry will do more than cloud we need some professional shape builder or some thing like that tool if we want to make S and we start with lines and circles and at the end of the day how we can make this so called geometry operation if you have some tutorial please show me I will love to see that subjuliodesign and Outremer 2 Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted February 29, 2020 Staff Share Posted February 29, 2020 Hi rasoolakhter, The approach you take depends a lot of the objects you have/specific case you are working with. Are you building the intended shape starting with open strokes, using shapes, a mix of both? If working with just open paths you may have to break them at certain nodes to then join them with other (open) paths before expanding them to convert the manipulated stroke into a shape. If a mix of open paths and shapes you will have to expand the strokes first before attempting to use geometric operations with shapes otherwise you may get unexpected results (Designer doesn't support boolean operations between shapes and strokes) etc etc. So it really depends on what you are working with. If you post a sample file with an example i'm sure you will get plenty of replies to get there. Meanwhile check this video tutorial here. It should give you some ideas on how to deal with some cases. Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
sfriedberg Posted March 3, 2020 Share Posted March 3, 2020 With the (several) requests for a shape builder tool, it apparently is something useful. As a long-time Corel user with essentially no time in Adobe tools, I had never even heard of a shape builder tool before reading, in these forums, how essential one is. Yet, somehow, being ignorant of such a thing, I have never felt the lack, nor have ever felt hampered in constructing complex shapes from simpler ones. (Pretend oblivious naive cynicism mode off) I heavily use boolean operations (they have different names in CorelDRAW, but they are the same basic operations) together with raw path editing operations (add vertex at apparent intersection, split curve at vertex, join curves at vertex, drag verticies and Bezier handles around). Seems to build shapes quite well. I will have to go read up on what shape builder does. From the example given in the initial post in this thread, it appears to be something that could be scripted in CorelDRAW and added to the hotkey assignment and/or the toolbars. Of course, AffDes doesn't have scripting yet, but it does have all the basic operations. angelhdz12, AHAM and elleirbagluar 2 1 Quote Link to comment Share on other sites More sharing options...
mexicola84 Posted March 5, 2020 Share Posted March 5, 2020 Again, from my side. If you are a professional and need to work out a lot of ideas in a quick manner, the shape builder tool is essential. It's the one tool, I - and MANY of my friends can't miss and that's why I cannot recommend this as an 100% alternative to illustrator. Sure, technicially spoken it does kind of the same thing as the boolean tools, but if you have plenty of shapes to combine, you may have to do a lot of work to make it happen. For me personally, I've purchased all products by Affinity, but can'T use them to my speed. With version 1.8 I'm very happy with a lot of newly added features, but I hope for 1.9, the shape builder will be added. People desperately search for alternatives to the Adobe cosmos, but I believe, it still takes quite a bit of time. Jowday, DaveRx, Jonathan L Clark and 7 others 8 2 Quote Link to comment Share on other sites More sharing options...
telencephalon Posted April 11, 2020 Author Share Posted April 11, 2020 I would like to know have plans to add shape builder tool for Affinity Designer ? A very necessary element for working with the golden ratio for example.And very much saves nerves, time🙂 elleirbagluar and os design 2 Quote Link to comment Share on other sites More sharing options...
os design Posted May 3, 2020 Share Posted May 3, 2020 On 3/5/2020 at 3:52 PM, mexicola84 said: Again, from my side. If you are a professional and need to work out a lot of ideas in a quick manner, the shape builder tool is essential. It's the one tool, I - and MANY of my friends can't miss and that's why I cannot recommend this as an 100% alternative to illustrator. Sure, technicially spoken it does kind of the same thing as the boolean tools, but if you have plenty of shapes to combine, you may have to do a lot of work to make it happen. For me personally, I've purchased all products by Affinity, but can'T use them to my speed. With version 1.8 I'm very happy with a lot of newly added features, but I hope for 1.9, the shape builder will be added. People desperately search for alternatives to the Adobe cosmos, but I believe, it still takes quite a bit of time. exactly that is the only thing that makes me think a lot before buying affinity instead of illustrator its just a small and very effective tool that you cant do with out it . Outremer, elleirbagluar, subjuliodesign and 1 other 2 2 Quote Link to comment Share on other sites More sharing options...
.svg Posted June 3, 2020 Share Posted June 3, 2020 I recently bought Affinity Designer and I have to say I'm very disappointed that it doesn't have a shapebuilder tool. I make complex designs with lot's of lines and stuff and therefor the shapebuilder tool is so necessary. Guess I have to switch back to Adobe again.. :-( Jonathan L Clark, elleirbagluar and G-rod 3 Quote Link to comment Share on other sites More sharing options...
telencephalon Posted June 6, 2020 Author Share Posted June 6, 2020 On 6/3/2020 at 7:55 PM, .svg said: I recently bought Affinity Designer and I have to say I'm very disappointed that it doesn't have a shapebuilder tool. I make complex designs with lot's of lines and stuff and therefor the shapebuilder tool is so necessary. Guess I have to switch back to Adobe again.. 😞 I hope they do it Outremer, Jonathan L Clark and Kaung Myat 2 1 Quote Link to comment Share on other sites More sharing options...
Namysh Posted June 13, 2020 Share Posted June 13, 2020 I also hope they'll add it, although there isn't any official talk about it G-rod, Jonathan L Clark and elleirbagluar 3 Quote Link to comment Share on other sites More sharing options...
Mahdimov Posted June 19, 2020 Share Posted June 19, 2020 (edited) We really need a shape builder tool. And if you are going to say that you can achieve the same results with geometry operations , then I should say that you can achieve the same results with paint. It is not about achieving , it about how you achieve . Edited June 19, 2020 by Mahdimov DaveRx, lepr, elleirbagluar and 3 others 5 1 Quote Link to comment Share on other sites More sharing options...
Jowday Posted June 19, 2020 Share Posted June 19, 2020 1 hour ago, Mahdimov said: It is not about achieving, it about how you achieve . ^ this I for one just need a simple knife tool right now ... more than anything for tons of details in a rather complex big poster. Sure, I can achieve the same with boolean operators, but it is frustrating in the middle of many, many vector objects and it is just (almost) the greatest time robber of all times. Further it destroys the creative process and inspiration. I will have to spend a lot of time on a lot of individual objects. I found myself postponing the workaround hell and procrastinating like a maniac because the many hours of tedious manual work just suck. The first 30 - 40% of the poster was a joy and was very satisfying. Then I came to the interesting, difficult part that is just pointless slow boolean operations for hours and hours. Copy pasting it back and forth between programs that do have a knife is not a whole lot easier. Affinity Designer 1.x draw persona: siddhu.ai 1 Quote "The user interface is supposed to work for me - I am not supposed to work for the user interface." Computer-, operating system- and software agnostic; I am a result oriented professional. Look for a fanboy somewhere else. “When a wise man points at the moon the imbecile examines the finger.” ― Confucius Not an Affinity user og forum user anymore. The software continued to disappoint and not deliver. Link to comment Share on other sites More sharing options...
JavierGomez Posted June 27, 2020 Share Posted June 27, 2020 Shape builder tool is essential, we need the tool. DaveRx, elleirbagluar, Kaung Myat and 1 other 3 1 Quote Link to comment Share on other sites More sharing options...
siddhu.ai Posted June 30, 2020 Share Posted June 30, 2020 Please add the shape buildertool DaveRx and elleirbagluar 1 1 Quote Link to comment Share on other sites More sharing options...
Jonathan L Clark Posted July 1, 2020 Share Posted July 1, 2020 The shape builder tool is a significant time saver and quality of life feature. I have used Adobe Illustrator since the 1990s and am used to both the old school booleans and the new shape builder tool method. The shape builder tool makes the process far more intuitive and enjoyable. DaveRx, Sticks and Jowday 3 Quote Link to comment Share on other sites More sharing options...
José Pinto Posted July 6, 2020 Share Posted July 6, 2020 We really need Shape Builder tool, it helps in a lot of areas, please add it in future updates DaveRx 1 Quote Link to comment Share on other sites More sharing options...
Namysh Posted July 15, 2020 Share Posted July 15, 2020 We want an official answer about that case please 😇 Quote Link to comment Share on other sites More sharing options...
Scarred Posted July 23, 2020 Share Posted July 23, 2020 This is one tool I miss from AI within my first 15 minutes use of AD. It'd be nice to have in future releases. ducapb, GraficoDesign and Kaung Myat 3 Quote Link to comment Share on other sites More sharing options...
GraficoDesign Posted July 23, 2020 Share Posted July 23, 2020 We really need something like a shape builder tool... I don't think I can do my illustration work without it, well not as simply anyway Quote Link to comment Share on other sites More sharing options...
Sir Doyle Posted August 2, 2020 Share Posted August 2, 2020 Please add a shape builder, it an essential tool DaveRx and Jonathan L Clark 2 Quote Link to comment Share on other sites More sharing options...
Petar Petrenko Posted August 2, 2020 Share Posted August 2, 2020 On 2/27/2020 at 5:30 PM, Antiplanet 140mm said: Hello) Does Affinity Designer have shape builder tool as in illustrator ? Use "Geometry" tools like: select the rectangle and the left most circle and ALT click on "Add" (geometry); select the newly created object and the next circle and, again, ALT click on "Add"; and so on. Now, you can CTRL click on any object if you want to manipulate it. See the "Layers" panel, too. Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
telencephalon Posted August 2, 2020 Author Share Posted August 2, 2020 1 hour ago, Petar Petrenko said: Use "Geometry" tools like: select the rectangle and the left most circle and ALT click on "Add" (geometry); select the newly created object and the next circle and, again, ALT click on "Add"; and so on. Now, you can CTRL click on any object if you want to manipulate it. See the "Layers" panel, too. Don't be ridiculous... 😉 I want to see how much time you spend working with the gold section. You'll just get tired of using "Geometry" tools when in a project, for example, 100 circles))) , than a simple tool like shape builder. Raptor Swire, Jowday, Jonathan L Clark and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Petar Petrenko Posted August 2, 2020 Share Posted August 2, 2020 7 hours ago, Antiplanet said: Don't be ridiculous... 😉 I want to see how much time you spend working with the gold section. You'll just get tired of using "Geometry" tools when in a project, for example, 100 circles))) , than a simple tool like shape builder. Sorry I was so rude to comment on your post. To avoid such situations in the future I will not comment any post in Affinity forums in the future. AffinityMakesMeWonder 1 Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100) Link to comment Share on other sites More sharing options...
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