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Coming from this post: 

I wished there was a more advanced image/texture brush available.

In Blender, you can set up such a brush, by simple loading a texture.
And dependent on the brush size, the sampled texture is applied accordingly.
You even can set that the painted texture should be randomly sampled from the source texture.

Map.thumb.jpg.6e6d204b9fb4f4012e246c7468acc80b.jpg

Untitled.thumb.png.f6059da069a0b6b7b7a45e684a0c88d8.png

Such a brush I do really miss in Photo.

Affinity Photo/Designer/Publisher V2
Windows 10 Pro, 64 GB RAM
AMD Ryzen 9 3900X (12x 3.8 GHz), MSI X570 Unify
GeForce RTX 2070 Super 8 GB, NVIDIA driver version 471.41 (Studio)

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