JeffreyWalther Posted January 7, 2020 Posted January 7, 2020 Before a picture gets processed, there is the time before: raw development. Here are some MUST HAVE features: General It should be possible to save the current editing state of raw developing (URGENT!!). Sometimes you spend hours and hours on the overlays and you cannot pause until you hit "develop". This is annoying. Developing should be no-destructive. Performance. Currently, the entire GUI response is way too slow. Sometimes parts of the canvas are not properly painted. Even on high end machines. Overlay tools Brush/eraser,... they need feathering and opacity adjustment (URGENT!!) Brush/eraser,... shall share same size setting Brush/eraser improvement: currently they do not properly work for small sizes (splotchy lines) and canvas painting has latency (URGENT!!) A way to combine gradients and brushes on the same layer Polygon tool (beside brush and gradient) with adjustable feathering and opacity. Smart selection tool based on colors/edges. You really do not want to brush all the details during raw development. debraspicher, tmvideo, dsweetje and 1 other 4 Quote Affinity Photo/Designer/Publisher V2 Windows 10 Pro, 64 GB RAM AMD Ryzen 9 3900X (12x 3.8 GHz), MSI X570 Unify GeForce RTX 2070 Super 8 GB, NVIDIA driver version 471.41 (Studio)
dsweetje Posted January 10, 2020 Posted January 10, 2020 Quote It should be possible to save the current editing state of raw developing (URGENT!!). Sometimes you spend hours and hours on the overlays and you cannot pause until you hit "develop". This is annoying. Developing should be no-destructive. Definitively needed! Please also add it to Quote
fde101 Posted January 11, 2020 Posted January 11, 2020 On 1/10/2020 at 2:20 AM, dsweetje said: Please also add it to Multiple feature requests in one thread is frowned on. Each request should have its own thread. Otherwise the discussion of the requests tends to get interwoven and can be difficult (and time consuming) to follow. If the developers need to spend a significant amount of time trying to decipher which parts of a thread represent which feature while reading through them I would expect they would be more likely to give up and move on... Alfred 1 Quote
Mark Ingram Posted January 11, 2020 Posted January 11, 2020 On 1/7/2020 at 1:00 PM, JeffreyWalther said: Performance. Currently, the entire GUI response is way too slow. Sometimes parts of the canvas are not properly painted. Even on high end machines. What OS are you using? macOS / Windows? Quote
Petar Petrenko Posted January 12, 2020 Posted January 12, 2020 On 1/7/2020 at 2:00 PM, JeffreyWalther said: Before a picture gets processed, there is the time before: raw development. Here are some MUST HAVE features: General It should be possible to save the current editing state of raw developing (URGENT!!). Sometimes you spend hours and hours on the overlays and you cannot pause until you hit "develop". This is annoying. Developing should be no-destructive. Performance. Currently, the entire GUI response is way too slow. Sometimes parts of the canvas are not properly painted. Even on high end machines. Overlay tools Brush/eraser,... they need feathering and opacity adjustment (URGENT!!) Brush/eraser,... shall share same size setting Brush/eraser improvement: currently they do not properly work for small sizes (splotchy lines) and canvas painting has latency (URGENT!!) A way to combine gradients and brushes on the same layer Polygon tool (beside brush and gradient) with adjustable feathering and opacity. Smart selection tool based on colors/edges. You really do not want to brush all the details during raw development. For me, there are 3 fields where the A-Team should be focused urgently: RAW development: addind the featyres RAW Therapee has Filters: converting all destructive filters to non-destruciteve and moving them into FIlters folder. Removing the Studio and: associate the panels with appropriate tools, some of them keeping it always opened Some of them to be activated with function keys. Quote All the latest releases of Designer, Photo and Publisher (retail and beta) on MacOS and Windows. 15” Dell Inspiron 7559 i7 ● Windows 10 x64 Pro ● Intel Core i7-6700HQ (3.50 GHz, 6M) ● 16 GB Dual Channel DDR3L 1600 MHz (8GBx2) ● NVIDIA GeForce GTX 960M 4 GB GDDR5 ● 500 GB SSD + 1 TB HDD ● UHD (3840 x 2160) Truelife LED - Backlit Touch Display 32” LG 32UN650-W display ● 3840 x 2160 UHD, IPS, HDR10 ● Color Gamut: DCI-P3 95%, Color Calibrated ● 2 x HDMI, 1 x DisplayPort 13.3” MacBook Pro (2017) ● Ventura 13.6 ● Intel Core i7 (3.50 GHz Dual Core) ● 16 GB 2133 MHz LPDDR3 ● Intel Iris Plus Graphics 650 1536 MB ● 500 GB SSD ● Retina Display (3360 x 2100)
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