matthewsjc1 Posted December 21, 2019 Posted December 21, 2019 In Affinity Photo how do you show contents outside of the document bounds? In Photoshop I would place assets I'm going to work with around the outside, so I could setup up the scene and experiment. Currently, Affinity Photo is clipping anything outside of the document's bounds, making my workflow much more difficult. I've searched and searched and cannot find an answer. Thank you! Quote
walt.farrell Posted December 21, 2019 Posted December 21, 2019 Welcome to the Serif Affinity forums, @matthewsjc1. As far as I know you can't do that in Photo. It's a function supported in Designer and Publisher (View > View Mode > Clip to Canvas) but not in Photo. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
matthewsjc1 Posted December 21, 2019 Author Posted December 21, 2019 Well, that's disappointing Thank you for the reply! Quote
walt.farrell Posted December 21, 2019 Posted December 21, 2019 You're welcome. The various Affinity applications are tailored for some specific purposes, and apparently Serif does not believe that function is important for photographers (the primary users envisioned for Photo). Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Wasp11b Posted December 21, 2019 Posted December 21, 2019 In Photo, doesn't Document/Clip Canvas and Document/Unclip Canvas work? So, set up your page or photo, (outline a blank page with a square box set to no fill and a narrow stroke width set to a colour you can see - Clip will work to this bounding box). Now put an object, say a circle outside the page, left and right (or above and below) to a distance depending on how much space you want (you may want to zoom out). Now Document/Unclip Canvas. You can place whatever elements you now want on this expanded canvas and move things around with the Move tool. When you have finished, make sure there are no elements on the canvas outside the page (which has been outlined by the box above) and then Document/Clip to Canvas. You can then hide or delete the bounding box. Does this work or am |I misunderstanding something? Quote
walt.farrell Posted December 21, 2019 Posted December 21, 2019 5 minutes ago, Wasp11b said: In Photo, doesn't Document/Clip Canvas and Document/Unclip Canvas work? No, that's something completely different. Document > Clip and/or Unclip Canvas would actually enlarge the canvas to incorporate anything that had been drawn outside it. View > View Mode > Clip Canvas (if available) just makes the off-canvas items visible or not. They remain off-canvas, though, and not part of the design. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
mac_heibu Posted December 21, 2019 Posted December 21, 2019 1 hour ago, matthewsjc1 said: In Photoshop I would place assets I'm going to work with around the outside, so I could setup up the scene and experiment. No, you can’t do this in Photoshop. I bet you confuse Photoshop with InDesign or Illustrator. Quote
Wasp11b Posted December 21, 2019 Posted December 21, 2019 But cannot the enlarged canvas be used to place assets and play around with designs? Then, when satisfied, remove unused assets and clip to the page bounding box to recover the size of the page. It's a (poor?) workaround for want of anything else. Or is there a major downside I'm not seeing? Quote
walt.farrell Posted December 21, 2019 Posted December 21, 2019 32 minutes ago, Wasp11b said: But cannot the enlarged canvas be used to place assets and play around with designs? Then, when satisfied, remove unused assets and clip to the page bounding box to recover the size of the page. It's a (poor?) workaround for want of anything else. Or is there a major downside I'm not seeing? It could work, if someone intended to remove all the unused assets when done before exporting. But what if someone wants to keep them for potential future work? The need to delete them would be unfortunate in that case. As you say, it's a poor workaround, and really isn't what the OP is used to doing, nor is it really the same thing we can do in Designer or Publisher. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
Wasp11b Posted December 21, 2019 Posted December 21, 2019 As far as keeping unused assets, one could on fininishing the design pull them into the bounding page, group them, clip, and then move the group to outside the page - they still have their layers and it's all saved so can be used again. No doubt tedious if you have dozens of assets to play with, but possibly a limited 'solution' for some. | entirely agree that's it's not the same thing as Designer or Publisher but the OP specifically asked about Photo; Quote
walt.farrell Posted December 21, 2019 Posted December 21, 2019 That could work. Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. Laptop 2: Windows 11 Pro 24H2, 16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU iPad: iPad Pro M1, 12.9": iPadOS 18.3, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.0.1
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