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Guides don't snap to object geometry


ronnyb

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We don't snap between geometry, only bounds of an object.  The exception is for points when using the Node tool, or positioning the corner of an object bounding box.

 

You can use the Node tool, and snap a guide to the nodes and handles of the currently selected curve objects.  I think you only need to select the object, not the individual handles for that to work. (off the top of my head I can't recall if I added this for 1.8 or if it's already in 1.7).

 

I could add snapping of guides (conceptually any infinite line) to curves in an object, BUT that snap could potentially have many potential targets.  To now, people have been happy with snapping to bounds.

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  • 1 year later...

@Ben to comment to your "I could add snapping of guides (conceptually any infinite line) to curves in an object, BUT that snap could potentially have many potential targets."
I don't think this should be the case, and n need to have many targets. What you can use is the same algorhytm that now snaps to the points when we work in Node mode, or create a new object (ie. rectangle). The program doesn't need to check against all geometry, even if a guide is an infinite line: just check the points close to cursor. AD snapping still requires a lot of workarounds. For example, if I want to snap a guide to an intersection of lines that belong to different objects, I can't do it. But what I CAN do is create a rectangle with a starting corner on that intersection, as AD is recognize it. So every time I need to do some snapping like that, I am creating rectangles that I will use as snap targets. I don't see why the same algorhythm that picks snapping targets when creating a rectangle can't be used to drag guide and snap it to the same intersection point.

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