ronnyb Posted December 14, 2019 Posted December 14, 2019 Trying to drag out guides to snap to a curve's nodes but AD won't snap. Quote 2021 16” Macbook Pro w/ M1 Max 10c cpu /24c gpu, 32 GB RAM, 1TB SSD, macOS Sequoia 15.1 2018 11" iPad Pro w/ A12X cpu/gpu, 256 GB, iPadOS 18.1
Staff Ben Posted December 16, 2019 Staff Posted December 16, 2019 We don't snap between geometry, only bounds of an object. The exception is for points when using the Node tool, or positioning the corner of an object bounding box. You can use the Node tool, and snap a guide to the nodes and handles of the currently selected curve objects. I think you only need to select the object, not the individual handles for that to work. (off the top of my head I can't recall if I added this for 1.8 or if it's already in 1.7). I could add snapping of guides (conceptually any infinite line) to curves in an object, BUT that snap could potentially have many potential targets. To now, people have been happy with snapping to bounds. adirusf 1 Quote SerifLabs team - Affinity Developer Software engineer - Photographer - Guitarist - Philosopher iMac 27" Retina 5K (Late 2015), 4.0GHz i7, AMD Radeon R9 M395 MacBook (Early 2015), 1.3GHz Core M, Intel HD 5300 iPad Pro 10.5", 256GB
nikokonekodesign Posted March 17, 2021 Posted March 17, 2021 @Ben to comment to your "I could add snapping of guides (conceptually any infinite line) to curves in an object, BUT that snap could potentially have many potential targets." I don't think this should be the case, and n need to have many targets. What you can use is the same algorhytm that now snaps to the points when we work in Node mode, or create a new object (ie. rectangle). The program doesn't need to check against all geometry, even if a guide is an infinite line: just check the points close to cursor. AD snapping still requires a lot of workarounds. For example, if I want to snap a guide to an intersection of lines that belong to different objects, I can't do it. But what I CAN do is create a rectangle with a starting corner on that intersection, as AD is recognize it. So every time I need to do some snapping like that, I am creating rectangles that I will use as snap targets. I don't see why the same algorhythm that picks snapping targets when creating a rectangle can't be used to drag guide and snap it to the same intersection point. Quote
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