kaylon Posted November 27, 2019 Share Posted November 27, 2019 Whenever I export regardless if just individual artboards or using the export persona my exported files are usually bigger by a pixel. if I'm exporting a 1024x1024 asset then it's usually 1025 x 1025. Sometimes it's only ONE axis that is larger. We use Designer for game asset creation and exported file sizes are vital. Quote Link to comment Share on other sites More sharing options...
walt.farrell Posted November 27, 2019 Share Posted November 27, 2019 1 hour ago, kaylon said: Whenever I export regardless if just individual artboards or using the export persona my exported files are usually bigger by a pixel. You need to make sure your Artboards and objects are located at integer coordinates on the pixel grid, and have integer pixel sizes. You may need to go to Preferences and increase the number of decimal places that Designer displays for pixel units to make sure you can see any decimal places. You'll probably also want to make sure you have Snapping enabled, and Snap to grid enabled, and also Move by Whole Pixels turned off. Sean P, Dinner Scraps and mondze 3 Quote -- Walt Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases PC: Desktop: Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 Laptop: Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU. iPad: iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard Mac: 2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1 Link to comment Share on other sites More sharing options...
Dinner Scraps Posted November 28, 2019 Share Posted November 28, 2019 I came her to post the same bug, and am glad to see your work around Walt :) walt.farrell 1 Quote Link to comment Share on other sites More sharing options...
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