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You can check here, although this list shows only the most common plugins: http://www.miguelboto.com/affinity/photo/plugins-support/

Ultimately the only way to see if a plugin will work, work partially or not at all is to try and run it from Affinity Photo.

Unless the plugin actually installs to what would be Photoshops Plugin folder you can forget about it working in Affinity Photo, anything like extensions, Panels etc will not work.

iMac 27" Late 2015 Fully Loaded, iMac 27" Mid 2011 both running High Sierra 10.13.6 - Affinity Designer/Photo & Publisher - Illustrator CC, Inkscape, Blender, Sketchup, Pepakura Designer, MTC, Pixelmator & Pixelmator Pro + more... XP-Pen Artist-22E, - iPad Pro 12.9 B|  

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The information provided by the links you give imply that the plugin is a Photoshop Extension. As such, it would not run under Affinity. Pity. It looks like a useful plugin.

I note also that the vendor does not offer a trial download. Another pity.


Windows 10, Affinity Photo 1.7 and Designer 1.7, (mainly Photo), now ex-Adobe CC

CPU: AMD A6-3670. RAM: 16 GB DDR3 @ 666MHz, Graphics: 2047MB NVIDIA GeForce GT 630

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I've replied privately to stingOM, but I'd like to post here as well FYI.
The product we're talking about is made of a scriptable C++ plugin that relies on a CEP Panel for the GUI/internal logic, hence it is not portable to the Affinity ecosystem (yet, at least).

As I've made clear elsewhere, many PS developers are eager to build products for Affinity, as soon as the technology will be ready. To date, it's not clear which shape or form it's going to have.

Best regards

Davide Barranca


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