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Found 3 results

  1. I want to draw a uniformly-spaced set of tic marks along two edges of an image that may have been clipped and interpolated to a different pixel density. I would like to specify the tic mark spacing in terms of number of pixels per tic mark or something similar. Currently I have Affinity Photo and suspect that Affinity Designer would more likely be able to do something like this. Can someone please explain how this might be done and which app can do it? I sort of answered my own question. Using Affinity Designer I drew a short horizontal line, duplicated the line at uniform intervals, selected the lot, and grouped them. I can duplicate, rotate, and stretch the group to set the line spacing to whatever I want. I can also ungroup, add or remove lines, and regroup. Maybe that's not the easiest way but it will do for now.
  2. I have a fairly complex (400+layers) graphic I need to animate. I've looked at After Effects, but while it is a stunningly capable app, it's very much overkill for my needs, and the learning curve is probably a month (along with the headaches). I also looked at Principle and Flinto. Here you need Sketch as a bridge. Principle and Flinto are basically for animating transitions within mobile apps, or web applications. They work by artboards, where one artboard represents a frame. The problem is that they rasterise your content. I hate seeing pixels now that I'm used to vector level definition! There is also good old Flash Professional to consider. Finally, I could simply animate a .svg with javascript. But I was kind of looking for a GUI app to make essentially doing the same thing easier. My question: I'm looking for the easiest, most intuitive way to animate a layered vector graphic while retaining these elements as vector shapes, not rasters. Does anyone have experience? Please share your thoughts. Thanks.
  3. Brett Stebbins

    Some Fantasy Assets

    Creating some vector assets. I love Affinity Designer.
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