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Found 5 results

  1. I use Affinity Designer to create files that I export – using "SVG (for export)" – for other apps, such as Cricut Design Space. The problem is that the Affinity Designer SVG export contains scientific e notation values like: <g id="topback" transform="matrix(-1,-1.22465e-16,1.22465e-16,-1,854.039,695.404)"> that other apps, specifically Design Space, chokes on. Trying to import that object into DS results in unusable, malformed objects. Sometimes I can "fix" it by editing the SVG file from the above, to: <g id="topback" transform="matrix(0,1,1,0,854.039,695.404)"> resetting the transform matrix, but it doesn't work for all objects, I haven't dug into how to map the space transforms properly, and I'm trying to avoid learning/doing that because this step is a huge pain. Based on a bunch of SVG parsers, the files are technically valid, and Affinity can re-import the SVGs, but I need them to work with the other apps. But this issue doesn't happen all the time and I can't figure out exactly what causes it to occur in the first place. Nor can I figure out how to fix it. I've tried deleting the offending object and re-creating them, but the new objects are affected exactly as the one it's replacing Any ideas would be very helpful. THANK YOU!
  2. I used the pen tool on this program way back when (probably late 2017) and had no problem tracing my sketches into vector art. Now when I alt click a node (in 1.7) it turns the entire line straight instead of just removing one handle. Is this supposed to happen? Because right now the tool is virtually unusable.
  3. Affinity Designer is crashing constantly - to the point it is totally unusable. I'm working on simple shapes, nothing complex, no layers, 2 colors, no artboards. The only consistent variable seems to be when I open and attempt to use a panel like Layers or Swatches. I'm running Affinity Designer 1.6.0 on a Mac Book Pro with High Sierra 10.13.3. I really want Affinity Designer to work - I'm so sick of Illustrator's bloated and non-precise environment. BUT - at this very moment AD is just a painful joke.
  4. Hi, After giving Affinity Designer a try, and still struggling with it due to bugs, missing features and unresolved problems, I decided to give Affinity Photo a try, used it for 5 minutes, and gave up. A opened a relatively small picture, very tiny one, and jumped straight to Liquify Persona. No matter which option I used, it works extremely slow, so slow that it's simply unusable. I had to wait sometimes 10 seconds to see the results of a mouse move, which is unacceptable. I played with all options there, no luck, no way someone can work this way. So, I opened the same file in the latest Photoshop CC 2018 and went straight to Liquify Tool - and guess what! Everything works fast, smoothly and beautifully! All moves are reflected instantly. Same goes for AD - keep going back to Illustrator. So, in short, I bought both Affinity software since it first appeared on AppStore, and still not using it - only AD, occasionally, for symbols... I really wanted this to replace Adobe software on my computer and I think I had my hopes too high. Don't want to complain, but when I paid for it, the development was really fast, now I feel that the most important things are still unresolved.
  5. Installed and did some basic things withthe new 1.6.0.71 beta. Simple steps to reproduce on my system 1. open a file or a blank document 2. select brush 3. select forground colour (e.g. red) 4. Paint using wacom pen 5. nothing happens. Using the mouse however it's fine. All these steps work fine in the latest 1.5.2.69 In addition when I activate Stabilizer I have no choice to deactivate due to an unvisible cursor. I know it's a very early beta but why is the basic funcionality not more careful tested before making the version available (even on betas the basics functions should work) OS win10 x64 Wacom latest drivers (previous driver had been uninstalled before installing the new Wacom driver) regards klaus
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