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Found 46 results

  1. I purchased Affinity Photo for multi-layered pixel art creation, but I'm finding that I cannot use the Merge Layers or Rasterize layer features because they automatically choose a filtering algorithm which causes blurring. How can I fix this? This currently is a deal-breaker for me unfortunately. I've tried the following: Using Nearest rendering in the Performance settings (this causes everything to look as I expect on the canvas while editing the document, but the blurring problem occurs as soon as a multi-layer document is merged, exported/flattened, or a layer is rasterized) Choosing Nearest filtering during PNG export. For some scenarios this appears to work around the issue, but for general purposes it's not a solution since I frequently need to be able to merge selected layers together as part of my workflow without exporting the entire document I still cannot find any way to merge layers or rasterize selected layers using Nearest filtering. The result is that my artwork frequently is distorted/blurred from what I'm seeing in the on-screen canvas/display. Thanks in advance for any help you can provide
  2. I have been working on an educational poster, on and off over a few months time. Until now, I had kept it at one size (11" x 17"), and have it looking fairly nice in that size: After printing some test copies, it became clear that this was going to be way too small for what we are trying to do. So I tried to scale it up to 20" x 30", and it quickly got ugly fast: It does not matter if I try to scale the whole artboard up or create a new, larger artboard and paste everything into it, I get the same hideous results. I have been messing with this for a week now, trying different things like adding or removing constraints, and it seems like I am only digging myself into a deeper hole. In some cases, when I try to remove constraints, the objects jump clear off the artboard and/or resize themselves to crazy proportions. Every element in this poster is a vector element that I created myself, and there are no imported images. It is apparent that I am doing something wrong, and it probably has something to do with constraints. Can anyone offer suggestions on how I can get myself out of this pickle? I am willing to share the project file if need be.
  3. I have just updated my affinity design and the behavior of the text bloc as changed. How can resize my text bloc without scaling its content ? I dont want to manually insert line return each time I want to change the size of the text bloc. Thanks
  4. Hi. I'm using affinity designer I found this behavior quite disturbing (I'm not sure if that's the correct word) When you resize/ scale single shape/ selection of shapes using corner handle, the default scaling method is "free scaling" instead of aspect ratio/ constraint proportion. But if you resize a group of items, or text, or image, the default resizing method is "constraint proportion/ aspect ratio". Thanks.
  5. When I open a file created with Photoshop in .psd format I see random issues with fonts. The auto kerning parameter appears to be read incorrectly. As I used the navigator to zoom in and out the font would be drawn incorrectly and with random spacing. Once I clicked on the font with the font tool and re-selected "auto" kerning it started to behave. It's like it was uninitialized after I read it - behaved a bit odd when I tried to set it. Once set, it snapped to what it was supposed to be. I have Affinity Photo v 1.5.2 on Mac 10.10.5. Here's what I see when I zoom in and out. I am not resizing the image. I am just using the navigator to zoom the current display.
  6. Hey everyone! I'm on Designer 1.6.0 at the moment and I'm not sure if this is a beta-only issue. Selecting skewed text objects in Designer is pretty off at the moment. If you try to skew an Artistic Text box on both axes and perhaps rotate it, selecting around it puts the skewed object in focus. If the text object is above several objects, it makes selecting those beside it a hard task. See attached images. If I click anywhere inside the gray box, the skewed text gets selected. See the pattern here? I can't exactly pinpoint why Affinity would select the text when I click the area around it, following closely the axes of its bounding box. Anyone else having this issue?
  7. System information: Operating system: Windows 10 (Anniversary Update) Dual monitor setup One monitor is a 4K screen (3840 x 2160) set to 250% scaling The other monitor is (1920 x 1080) set to 100% scaling Affinity Photo Version: Steps to reproduce: Simply open Affinity Photo in the 100% scaled monitor. Select a tool (other than Move Tool), and move cursor over your image, it will be very large and pixelate (see screenshot with View Tool, large hand icon) Other Notes: If you move Affinity back to the high DPI display, tool cursor is perfect there. Move Tool, which seems to just use default cursor does not have this issue. Otherwise, I am super impressed how well Affinity works already on High DPI displays and multi monitors, it's not yet perfect, but far far better than a large number of Windows programs and competing photo editing apps. Well done!!
  8. I just purchased Affinity Designer yesterday and opened a few of my files that were created in Illustrator CS6 - two were PDFs and the others ai files. I noticed that when I selected the entire drawing (all objects in the drawing) and held down the shift key (thinking it would maintain proportion as it does in Illustrator) and pulled on a corner to expand the size, the extents would expand, but the contents quickly began to disappear from the right edge and bottom. In other words, the drawing didn't get larger as expected. What am I doing wrong? Is there another way to increase the scale of a drawing? This is the main reason I used illustrator to create vector logos so I could rescale without losing quality. I generally like the interface of Designer, but I can see there is going to be a learning curve. Thanks, Erik
  9. Version: 1.5.1 Windows 10 Monitor: 150dpi (Hi DPI) Scaling: 150% 1. Create new Document A5 (see Skalierung_Neues Dokument.jpg) 2. Set Zoom to 100%. => 5cm on ruler are 10cm in real (see Skalierung_100%.jpg) 3. Set Zoom to "Tatsächliche Größe" Shortcut Strg+8. => 9cm on ruler are 10cm in real (Skalierung_Tatsächliche Größe Strg+8.jpg) My suggestion ist that one of the Zoom configurations lead to a view with original size (1:1) on the monitor.
  10. Hello everyone! When rotating the view in Affinity Photo 1.5.1 (I am using the Macbook Pro (OSX 10.11.6) trackpad's rotate gesture to do this), the behaviour of the brush size scaling will be changed when trying to access it using the shortcut (ctrl+alt+left click and drag). When rotating the view by 180°, the scaling seems to be inverted: Without rotation: - click and drag to the right increases brush size, dragging to the left decreases its size. - click and drag down increases hardness, dragging up decreases hardness. With about 180° rotation: - click and drag to the right decreases brush size, dragging to the left increases its size. - click and drag down decreases hardness, dragging up increases hardness. When the view is rotated by nothing close to 0° or 180°, the scaling and hardness changes seemingly like crazy. Is this to be expected? Is this a bug? I can imagine, the shortcut just isn't modified to work with view rotation as it shouldn't rotate along with the view. Best wishes, Shu
  11. If I apply a Layer Effect (tested with Outer Glow) to an Embedded Document (Affinity Photo document), this effect will always scale when I resize the embedded document, even if the option "Scale with Object" (present in the Layer Effect window) is disabled. Let me explain with my particular situation: 1. I open an iPhone mockup image and save it as an Affinity Photo document 2. I drop/drop the above image into a new document holding multiple mockups, thus embedding it 3. I apply an Outer Glow layer effect with 50px radius to the embedded document, Scale with Object option is OFF 4. I scale up the embedded document using the Move Tool 5. The Outer Glow radius is now 84.6px (for example), I expected it to still be 50px. Thanks!
  12. I apologize if this question has been answered, but previous answered look like they referred to just the resizing of a layer relative to the canvas. Lets say I have two images - both 300 dpi. I place one image on top of the other. Now I have to scale up the front image by 10x. Effectively, the new image has only 30dpi relative the actual canvas. The layer looks very pixelated, as opposed to blurred. If I were to blow this up 10x in it's own document by resizing the image, it would look blurry but not pixelated. It appears that AP keeps placed layers in their original data size. I'm wondering if there is a way to rasterize a layer in a way that it effectively scales up the source media using bilinear scaling, so that filters could then be applied to the higher-res document. I'm attaching a closeup of the two layers on top of each other with a composite mode applied (1). You can see that the white area is sharp, as it is a text layer. The black dot that overlaps the white area is a bitmap image that was copied from another document and scaled up. The black and white versions are the original image placed in a larger image and scaled, with no effects (2), and the original image scaled to 5x using image size (3). Although Image 3 isn't perfect, it's a little better to work with and can be cleaned up with some additional filters. Also, you can see I was able to get it a little smoother by scaling in increments (4) using 2x, 2x, then about 1.3x It would be great to just be able to place this image on top of the other, then run the rasterize function to create a solid bitmap to the native resolution of the image, and then be able to apply filters to at that native resolution. Thanks!
  13. Hello Serif Team, It seems that as soon as the image is shown below 100% of the image size, the outline of masks will get a visual white line.
  14. AP keeps proportions locked as long as you scale only one layer (using the handles). Pressing shift unlocks the constraint. Fine so far. As soon as you selct more than one layer, the behavior is inverted. You have to press shift to keep the proportions. Can't be intended, is it?
  15. I'm not sure if this is a bug or I am missunderstanding something but i have this scenario: I want to print an artboard which size is bigger than a DIN-A4 onto a DIN-A4 paper. When I select 'fit to printable' under 'fit type' i expect the the print object (the artboard in this scenario) to fit to the biggest possible size the printer is possible to print the whole artboard. But in my case the print 'cuts away' about 60 Pixels from the right side of the image/artboard. Also the printpreview connotes that it overlaps the printable area (on both ends). Any idea on this?
  16. Not entirely sure as to what the intended behavior is but it would appear that exporting as SVG after having resized the document with Rescale option will ignore the resize. The resulting SVG root element will have the original dimensions set while I expected the exported image to have the newly set dimensions. If I resize the document using Anchoring option and scale the contents manually, everything works as expected. This occurs only when not adding viewBox. I don't want the exported image to fill the container.
  17. I'm trying to change the center of scaling of a layer but with no success. Changing the center of rotation is fine but Affinity doesn't seem to use this same center for scaling. I've searched the forums for a solution but to no avail. Can anyone help? :)
  18. Having just upgraded to Designer 1.5.1, and using Photo 1.4.3, as soon as I did, copy and paste no longer worked as expected. Previously, if I had two identically-sized images, copying a brush object from Designer would paste into Photo in the exact location and scale it had been in Designer. This is a great feature, and critical to what I do. After upgrading, this ability was lost. Now pasted objects appear at reduced size and in the upper left corner of a Photo canvas. If I reverse the process, and marquee select an area of the canvas in Photo, pasting it into Designer will cause it to appear enormously out of scale. I know that the underlying file format has changed, and we can no longer [edit in Photo] or [edit in Designer] (which is a huge loss) until Photo 1.5 comes out. I assume this is related, but I very much hope this behaviour will be restored very very (very) soon. Great software, but I think it's a mistake to release out-of-synch file format versions, when that interoperability is half the reason I own and use these tools...
  19. Hello One of Adobe's consistent behaviours has been to hid bloatware in places impossible to remember. One of AD's features has been a cleaner interface, even if I'm still looking for some Illustrator features and wonder if they're hidden or just not present... :) So this is a request to try and build a consistent interface. Going to your example video of scaling features, I understand why the corners should be in the top ribbon, that's an essential features. The scaling of strokes is more hidden, and the scaling of effects is three levels of interface deep... From a UI perspective, there's nothing that should prevent you having the 'scale w object' tick box directly on the panel. Actually the cog wheel adds very little and may well be dispensed with altogether! Thanks
  20. Here's something I haven't seen in an Illustration or Pixel editor yet: Automatic size matching. Two examples: Click one item, click another item, click match. The first item is now proportionally scaled to match the second. Place an image into a document, click "scale to match document width / height". The image is now scaled to match the height or width proportionally. Something like that could eliminate a bunch of repetitive tasks.
  21. I've started working on a iOS UI design and observed a dubios behaviour of the iOS UI Assets. For example: Let's say I want to make a UI for something and I create an artboard. Best practice dictates that it's better to work from 1x and scale when exporting. Say I want to drag a UI component from assets, it's always rendered in 2x, instead of 1x. This is bad. As it means I have to break it up, rescale and reposition everything, and then use it. Would it not be possible for the assets to be resolution dependent or to the very least, be able to give to the option to select what set of assets you want ? 3x,2x or 1x, depending on you design method ?
  22. Hello, I really like the corner tool and the amazing work it do. However, I find it annoying that the scaling of an object will destroy the intended shape because the rounded corners don't scale with the object, but keep the same! Why not to have an option like the stroke that allows it to be scaled with the shape? I don't want to convert it to curve, I want the corner to have the ability to be changed with the tool :) Thank you, and I hope this will be implemented in the next windows beta :)
  23. Hi, if you have a look at the attached image you see the setting I have. And in that case I just wanted to change the "length" of the curve by typing in a new value for the width. But that "deletes" the object (see second object). The reason is the enabled aspect ratio. Turn the aspect ration off - everything works fine. But I don't see this is necessary. AD could modify the width without forcing the user to deactivate the aspect ratio. Cheers, Stefan.
  24. Hi guys, the following issues I just discovered: enable the aspect ratio and then scale an object interactively via mouse by click and drag on the width-text-label on the transformation panel (the marked "B" in the attached picture) status quo: only that value for width will be changed (see right image in the attached picture) expected: width and height will be changed at the same time, because of the enabled aspect ratio Cheers, Stefan.
  25. Hey, Really like working with AD, at least when it doesn't crash. Which is does now, a lot - like every other minute. Seems mostly when dealing with artboards. Also, to make a crash more annoying, the studio hides and the tools "undock". To re-launch AD after a crash I have to: 1. Launch AD. This launch however, will freeze. 2. Force quit AD. 3. Re-launch AD. 4. Re-dock Tools. 5. Reset Studio. 6. Open the work file. 6. Create a new document and add any shape to the canvas. (This is the only way for the layers in the studio to actually appear.) 7. Close the new document. 8. Get back to work, until it crashes again. 9. Rinse and repeat from step 1. Needless to say, this is EXTREMELY frustrating and time consuming. I would have posted this under bugs, but seems you have closed that forum. Aanyway.... When I sufficiently zoom out, I would really like to see the overlapping artboard labels hidden. There is no point in showing something that looks like this (attached image):