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Found 3 results

  1. WIndows 10 Home (1803), Designer 1.7.0.188. A cog shape, when rotated doesn't seem to be rotated/skewed/sheared (or whatever) properly when fitted to an Isometric plane. See attached image where the top-left example is a non-rotated cog over a same sized square and the bottom-left example is a rotated cog over a same sized square. The examples on the right are the examples on the left after fitting to a Top Isometric plane. Notice that the bottom-right cog is the wrong shape. I think you can guess what the exact workflow to reproduce is but I have attached the afdesign file. Try duplicating the two left-hand-bottom shapes and placing them on the Top Isometric plane. If you have both shapes selected together they are placed correctly, but if you try and place them separately the cog comes out wrong; the attached GIF also shows the problem.
  2. Hi, currently, the quick duplicate of the object during rotation is not fast. I suggest adding a gesture for quick duplication. Best regards.
  3. Hello everyone! When rotating the view in Affinity Photo 1.5.1 (I am using the Macbook Pro (OSX 10.11.6) trackpad's rotate gesture to do this), the behaviour of the brush size scaling will be changed when trying to access it using the shortcut (ctrl+alt+left click and drag). When rotating the view by 180°, the scaling seems to be inverted: Without rotation: - click and drag to the right increases brush size, dragging to the left decreases its size. - click and drag down increases hardness, dragging up decreases hardness. With about 180° rotation: - click and drag to the right decreases brush size, dragging to the left increases its size. - click and drag down decreases hardness, dragging up increases hardness. When the view is rotated by nothing close to 0° or 180°, the scaling and hardness changes seemingly like crazy. Is this to be expected? Is this a bug? I can imagine, the shortcut just isn't modified to work with view rotation as it shouldn't rotate along with the view. Best wishes, Shu
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