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Found 50 results

  1. Hi, so I have quite a strange issue. I was making a logo for my friends winery. I painted it and then digitalized it so she would get vector to use right. I was just in Designer persona for vectors using brushes from this library. The issue is that when I am in the affinity designer the logo itself looks ready, with transparent background etc. but when I export it to eps, white backgrounds behind the shapes appear. I was doing a little research, ticked all the boxes which was supposed to be ticked nothing helped. Then I tried to put the bad eps file back to Affinity and see what is the problem. What I found out is that some of the curves changed to images. When I tried to delete the "white squares" it will automatically delete part of the logo and it is just such a mess. I was wondering if that is because I though I used vector brushes but it somehow transferred to pixel brushes? The thing is it took me a lots of time to find out how to digitalize the painting itself and it was painted with watercolors which was hard to imitate. I was so happy when I finally found out that I can make it in affinity with the vector brushes but now I cant export it. My friend will use the logo in a big size to be printed on a wood. To understand how it was made maybe it will be clear why this is happening for somebody else. I used curves to make the outlines of all the shapes than filled them with color and then I used a mask layer for the filled ones, where I was using vector brushes to imitate the "texture" so It would not be so flat just with a plain color and look like it was painted. I tried to change the option as well for the eps but it resulted in loosing the strokes sizes. i tried to put it in Illustrator as well but the same thing appearing. If somebody knows what to do with it that would be awesome. UPDATE: I tried to just basic shape and the same mask with brush as I used in the logo and it has the same problem. When I export it and put it back it has the white background and it is rasterized. Second option to export it without rasterizing at all results in that the used watercolor vector brush is just black.. So that means it has problem export the vector brushes like vector and it rasterizes them - which i do not get, when it is a VECTOR brush. Or maybe I am idiot and understand the base of vector brushes badly? Here some pictures so you can see what I meant. This is finished logo for export All the layers are curves in this EPS version put back in Aff - curves became images This is to show you how was it made - basic shape filled with basic color and then mask with just brush stroke to make the texture This is the last option I tried but it resulted in the image below - all the stroke sizes, option, brushes deleted. LOGO.FINAL.BEFORE.EX.afdesign
  2. Hello there. I'm learning how to design with Affinity Designer, the desktop version. I hit a snag and in need of a bit of guidance on how to rasterize a texture from a photo that then can be edited and used as an overlay to add texture to my designs. Thank you in advance for your time and assistance to solve the case! :) Caryn
  3. Hi, I'm experiencing this issue: I have an image clipped inside a rectangle (mask), and the rectangle also have a stroke set. When exporting, or rasterizing the layer artifacts appear on the image edge, it looks like there is some computation error in the subdivision. To reproduce just open the attached Test.affinity and export in Tiff with default settings. Additional info, the issue happens when the clipping mask stroke is set to be inside, see stroke setting pic. Affinity Photo version 1.7.2 release, issue reproduces both on macOS and iPadOS Test.afdesign Test.tiff
  4. I don’t know how difficult it is to make it possible to save PSD files with editable text layers instead of rasterizing them. This is the one feature that keeps me from doing my design work totally on my iPad without Photoshop. I have a client that needs the ability to edit the text before it goes to print because of data that is not available when I’m working on the job (ie product catalog numbers). So my current workflow is I do all of the design layout, drawing, photo editing on my iPad Pro with the Apple Pencil, then export as a PSD, and then add all the text layers in Photoshop on my laptop. Of course there may not be a high demand for this feature.
  5. Why, when exporting an Affinity Publisher document to PDF, a specific page is completely rasterized (texts, vector graphics, etc.), and the other pages keep texts as texts and vector graphics as such? I need the texts to be kept as texts and the vector graphics as vector graphics, because if I export to a small PDF, if the text is rasterized in low resolution, it is almost unreadable and it looks ugly. Anyone ever happened something similar?
  6. Would be nice if you could add dpi option to choose specific dpi without chancing document's dpi.
  7. I searched all over and could not find any issues reported similar to this so not sure if Affinity team is aware of it. Essentially when I rasterize a group of layers that are in a folder group (usually these layers were scaled down and there are multiple grouped together) some odd raster effects appear. What is even more odd if I undo the raster operation then right click and raster again it completely fixes the issue. If I undo the operation but use the history panel instead and apply the first raster I did the same issue will appear. I am not sure how redoing the same raster operation fixes the issue but here is what is looks like: Incorrect first raster where it is all pixelated: (sometimes it makes it half pixelated) Undoing the raster and re-applying it fixes the issue where everything appears smooth: I have plenty of memory and with the affinity project file open its only using 16% of my ram and 0% cpu usage so I don't think its a processing power issue where it cannot raster correctly. I am using Affinity Photo windows version 1.8.3.641 I have to constantly re-check everything I raster becasue this seems to happen almost 70% of the time especially for images in groups that were scaled down. I don't think its a particular file format either as I've seen it occur with SVG and PNG files in the same grouped folder and it randomly will affect different ones in a raster.
  8. I purchased Affinity Photo for multi-layered pixel art creation, but I'm finding that I cannot use the Merge Layers or Rasterize layer features because they automatically choose a filtering algorithm which causes blurring. How can I fix this? This currently is a deal-breaker for me unfortunately. I've tried the following: Using Nearest rendering in the Performance settings (this causes everything to look as I expect on the canvas while editing the document, but the blurring problem occurs as soon as a multi-layer document is merged, exported/flattened, or a layer is rasterized) Choosing Nearest filtering during PNG export. For some scenarios this appears to work around the issue, but for general purposes it's not a solution since I frequently need to be able to merge selected layers together as part of my workflow without exporting the entire document I still cannot find any way to merge layers or rasterize selected layers using Nearest filtering. The result is that my artwork frequently is distorted/blurred from what I'm seeing in the on-screen canvas/display. Thanks in advance for any help you can provide
  9. Is it possible to truly disable dithering for gradients? I only found the option in the performance settings, which is however limited to the preview rather than the final result. Meaning as soon as the gradient/s in question are rasterised the dithering is back on, which leads to undesirable results. (Preview) (Rasterized/Exported)
  10. Couldn't find another thread about this, sorry if it's already been addressed. I am using Affinity photo for web design. I exported my file to psd, when I opened it in Photoshop CS6 on a mac, all the text had been rasterized. I have not tried it in Creative Cloud or on a PC. Is this a known "issue", or was that purposeful? I know AP is meant for photographers, but I, and others, would be using it for web design.
  11. Hi Everyone, My Explanation: I'm new to Affinity programs and I'm in the process of preparing all of my PSD files for Affinity Designer & Photo. I've been using Adobe Photoshop for a long time during that time I have created a lot "Smart Objects" within my files. Yesterday, in adobe photoshop, I spent two hours preparing my main device templates and eight hours preparing one single file to be imported and used in Affinity Designer. I went into each smart object individually and pulled the full resolution images, shapes, etc.. and placed them on a separate artboard in the main file. Below is an example of a simple template that has multiple layers of smart objects. This example has several instances of 3 layers of smart objects. Even though that doesn't add up to too many smart objects in this file I have lots of files that are similar, or even more complex, and the method that I have been using is incredibly time-consuming. My question: Has anyone found a better way of preparing smart objects, or assets within smart objects, for Affinity Designer & Photo?
  12. Hello everyone! I've been trying to edit some PSDs sent by the company designer and I just can't edit anything. Every layer is as "Pixel" - my first thought was that I hadn't the fonts packages, but after installing nothing changed If anyone can help me with this - I couldn't find any answers yet and I don't know if is something related to settings or anything more complex - the same image opens normally in other laptops.
  13. I want to take a page from a PDF and rasterize it for use in a brochure. I used to be able to do this in photoshop. When I open the pdf in Photo or Designer, it loads an editable version, and since I don't have the fonts for this document, it looks really bad.
  14. Hi all, Is there a way to revert a layer that has been converted to mask using Rasterize to Mask into a normal layer? Cheers, Juan
  15. Hey everyone! It would be great if there was an option within the export persona to make, for example, this: Group A (Group) Group 1 (Group) Shape 1 (Vector) Shape 2 (Vector) Group 2 (Group) Shape 3 (Vector) Shape 4 (Vector) Group 3 (Group) Shape 5 (Vector) Shape 6 (Vector) Group 4 (Group) Shape 7 (Vector) Shape 8 (Vector) Group B (Group) Shape 9 (Vector) to that: Group A (Group) Group 1 (Pixels) Group 2 (Pixels) Group 3 (Pixels) Group 4 (Pixels) Group B (Group) Shape 9 (Pixels) Best wishes, Shu
  16. Hey everyone! Right now, rastering layers can be a tedious task, which I noticed when I needed to rasterize >100 locked layers, because - only one layer can be rasterized at a time - rasterizing removes layer locks. This behaviour is the same for Designer and Photo on iOS as well as on macOS. It would be useful if multiple selected layers could be rasterized and if the layer lock could be preserved. Best wishes, Shu
  17. I have a layer stack of about 40 individual layers composited to create a sky. The file is getting really slow to work with, so I thought I would duplicate the layer stack, Rasterize it, and turn off the original Layered stack, and get some performance improvements. But AP Rasterizes the group incorrectly. Attached you can see screengrabs showing before and after Rasterizing. I tried rasterizing the individual layers and then the group itselt, but no dice...
  18. Hello, I have When attempting to rasterize the "image" layer, AP (AD probably also but I have not tested) destroys bitmaps and blurs them. This significantly hinders work. Is there any way to avoid this problem? I would like to be able to use the clipboard and not worry about the program spoiling everything when attempting to rasterize layer. maybe you can detect that there is a bitmap in the clipboard and use an algorithm that will keep the data intact? By the way, what is the purpose of pasting bitmaps from the clipboard into the "image" layer. If you want to be able to work normally on it (cut or copy selected areas) you have to rasterize it in the end. I do not want to save every bitmap to hdd and then open it. This extends the working time terribly. Pasted bitmap: And after "Rasterize":
  19. I was trying to select a circular part of my image and copy and paste it as a a layer. With help from previous posts, I created a mask and once I rasterized the photo I had pasted, I could then copy the selection and paste as a layer. I just want to know what Rasterize is for? I entered a photo and thought it would be a raster by default, but apparently it is treated as Vector graphics? Thanks in advance as I am new to Affinity today.
  20. After rasterizing an image all the part of the image out of the Artboard has been cut off and the bleed area which has been setup for the document has been ignored - I have no image parts visible out of the Artboard anymore. This of course is not acceptable as I need that part of the image outside of the Arboard to fill the bleed area - that's for the bleed is for. How to solve this? I have special situation where I need image to be rasterized together with some overlay text elements to get the desired output (for some reason what I see is not what I get after print export, so I only get the desired result after rasterizing the visible elements. Less important but a bit strange to see - The command for Rasterize in Affinity Design is written as Rasterise (with S instead of Z).
  21. Hi everybody, I'm an artist and working with printing screens for etching printing. In photoshop, there's a quite easy way to transform a bw picture into a bitmap and get it rasterized, in affinity photo can't find this feature. I don't need the visual effect of a raster like in pop art, I need a real fine printing screen like used in offset printing... How can I do this with Affinity Photo? I really love the app, especially the slim design so I can use it quite comfortably even on my old Mac mini :-) Thanks, Christian
  22. Hey everyone! I am working a lot on patterns (literally hundreds) that I want to repeat on both x and y later on. For doing so, it would be very useful to be able to offset and repeat (wrap) curves and groups using Affine and being able to access Affine in Designer. Right now, it only seems accessible in Photo and trying to Affine curves or groups will rasterize them. Best wishes, Shu
  23. Missing in Photo: more options for output format in export (important for TIFF - more compatibility with old software) BMP export on/off dither for rasterizing tolerance option for "Selection brush tool" user presets for all filters snapping for "Crop tool" circle overlay in "Crop tool" "Mesh warp tool" for curves (without rasterizing) "Warp text" like in Photoshop "Invert mask" function base RGB adjustment (3 trackbars with range -255 - + 255 (in 8 bit)) adjustment presets in DESIGNER Thanks for considering proposals.
  24. File size matters ! I use designer for web-design. As long as you work with pure vector and text, designer is a quite handy tool (despite some annoying bugs). But as soon, as you place images (typical workflow for webdesign) in your layout, it becomes really inconvenient. The filesize of the layout document EXPLODES and becomes really unpredictable. The size of a designer layout document becomes far bigger than the sum file sizes of the placed original compressed JPG or PNG images. I read somewhere in the forums, designer and photo store placed bitmaps uncompressed with the layout file - to speed up document loading? However, in my opinion this behaviour is not practicable. Some people may say: disk space is cheap, so why be so miserly? But first of all, all documents have to be backuped. And when it comes to data transfer it's a big difference if i can send e.g. a 20 MB file as email attachment or have to upload a huge 200 MB file to some document cloud. Filesize also means waste of time and other resources. We know the problem of Photoshop local smart objects. But PS stores/attaches the underlying bitmap data in it's original compressed format (JPG, TIFF, PNG etc.) and only points to it when rerendering an instace. I guess this is the correct method. If i have to transform the smart object instance later (e.g. design changes by customer), PS can allways rely on the original high resolution pixel data. But the PS document size increases only for the amount of the rendered instance layer + original bitmap attachment. It's even possible, to edit the smart object in place (isolation mode) and reduce the original bitmap resolution (destructive scale) without touching the instance position and size. In essence the filesize of the whole PS document is far smaller than a comparable AD document and approximately predictable. In essence: placed/imported images should either NOT be stored within the document. OR if stored within the document, then in it's original file format and compression. Placed images should not blow up the overall document size in the way they do now. Designer workaround - the rasterize dilema The only way i found to minimize document filesize is, to rasterize placed images, so they become a local pixel layer. This reduces overall filesize but the result is stil unpredictable. Sometimes the document becomes soon very small after rasterizing a high resolution image layer and saving the document again. Sometimes it becomes even bigger - later it becomes smaller again. So it seems, that redundant pixel data is not cleaned up at every save procedure? The bad thing: the document becomes smaller at the end, but now i loose everey connection between the bitmap layer and the orginal placed image. AND i loose every layer effects! I even don't know what was the original scaled size of my old bitmap. If i have to do design changes lateron (we all know our customers...) i have to spend extra time to search the orginal image, place it in its actual size, rebuild layer effects (hopefully made some notes in the layer label). After that extra work i can do the actual design changes. Much, much extra time spent! To prevent this, next time i leave the original image in the document and have - yes a huge file again :-( Another impractical point of rasterizing is the lack of control over pixel density. I'm talking about real count of pixels in the bitmap NOT the relative dpi (document settings). There is an ellipsis beneath the menu item "Layer -> Rasterize..." that meant to show an additional settings dialogue before rasterization is done. But there are no raster options to set. The document dpi has no effect on how the layer is rendered - to say how many pixels are created from the layer. And the rasterized quality is only moderate - seems to be 72dpi with method bilinear? There should be precise settings for the rasterize command: - absolute resolution: means, how many pixels are rendered per inch/cm (presets or explicit manual setting). - relative dpi (relevant for print) - render method: there should be an option for high quality rasterization of layers - e.g. bicubic andd so on. Simply compare this to the slice settings in the export persona.
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