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Found 3 results

  1. Affinity (Ph,De,Pu) has grabbed 15gig of my scarce SSD space for userid...AppData\Roaming..propcol... I would like to hear a strategy to reclaim that space. I have a HUGE D: drive for such purposes. Best solution is to tell Aff to look elsewhere for such add-ons, and move this stuff ( not sure what's there, maybe I don't need all of it) . -or- selectively delete contents, but I don't know if there's a tool for that. 125 Gig seemed like a lot once upon a time. Thanks for your help.
  2. In the past I (and others reported) had some corrupted files, especially I had for example a crash at program start because of a corrupted AppData-Affinity-Folder, that later turned out to be a corrupt assets.propcol file. I don't have the broken files any longer, but I was thinking about a way of recovering data out of such corrupt files. Is there already a tool or command line switch or other way to try to recover such files? If I think I would manage all my assets and brushes in those files and out of a sudden it get's unusable for the Affinity program, I would go crazy. It would be good to have a tool that could try to read the file and try to recover as much as it could and write a new file with all that could be recovered (keeping and not writing to the corrupt file of course). Maybe rewriting header or stuff like that, or if it can't detect the file from the file itself, that someone can say, hey this was an assets.propcol file for example and then it tries to recreate it.
  3. Is there a detailed list anywhere of what gets reset when the various options to clear user data are used? Some seem obvious, others not so much. Related, what if any are the differences between using the startup clear options & the similarly named ones in the Preferences > Miscellaneous panel? Also, which user preferences, if any, are stored in plist files that could be examined or copied to restore them if clearing them does not improve anything, & where are they stored? The reason I ask is the often suggested solution of clearing everything to fix some issue requires tediously resetting a lot of items.
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