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Found 2 results

  1. The new timelapse feature is something I've been patiently waiting for, and am incredibly excited to start using with the official release of 1.9! After experimenting a bit with the beta, I've noticed some potential serious pitfalls for the way that the feature is currently intended to be implemented, and I have a few suggestions on how to improve on this. Firstly, the reasons why this feature may be limiting is as follows: You would need to make sure that you don't forget to toggle "Save History with Document" otherwise your entire process timelapse (hours worth of work) would be gone - I've done this a few times already. You're limited to your history states, and some projects (particularly illustration type projects) involve thousands of brush strokes and adjustments which would make it near impossible to ensure that your computer can save that many history states without getting really bogged down. That means you will need to cap your undo limit and subsequently override old history states meaning a chunk of your timelapse would likely be lost. Savings those history states will also create incredibly large file sizes, which is very impractical for anyone looking to use this feature. My ideas. In the old days (before Procreate along with its timelapse feature was born) there was a little app/widget called Schnapps for Mac - http://schnappsformac.com While the website is still up, I'm sure this app is no longer functioning or being updated in 2021, but it basically saved a snapshot of your canvas every time you saved your document. It had no direct impact on your document or file size, and had no relation to your history states or undo limit (which can be quite volatile if you aren't careful/mindful at all times). Upon export you could choose your desired video format (or looping gif) and also the playback rate. My proposal. Would it not be better for Affinity to use a similar approach? Instead of using the "Save History with Document" option, you can include a "Record Timelapse" option under the "File" menu, which can be on by default to avoid any accidental loss - or include it in the "New Document" dialog when creating a new document. Every time you save a document, the app can save a 1080px (1080px in height, and the width can be dictated by the canvas aspect ratio) snapshot in a folder within the app's program files which can then be recalled and assembled by the app when you select "Export Timelapse". That way the user won't ever see the snapshots or have to deal with big file sizes with limited history states as the timelapse files would be stored elsewhere on their computer. If, in the future, Affinity ever changed the way that the files are created, the timelapse files would remain completely unaffected since they would be existing snapshots, not past history states. Timelapses move pretty fast, so there's no reason to include every single step of the process in the playback, so in the long run every save-state would probably be a better option that ever history-state - either that or saving a snapshot, say, every 10 history states or so. Schnapps was a very simple and lightweight app, but it was incredibly effective at doing what it was designed to do. The only examples could find that I did with Schnapps (back while I was still a student) were these short videos - I did a little bit of post editing with them to add transitions and video elements, but the timelapses show the process: https://vimeo.com/111345964 and https://vimeo.com/107825113 I completely understand that the Affinity team has done a lot of work with the timelapse feature already, but I can assure you that nipping these potential future issues in the bud before it's actually released would make it a lot easier than accepting the limitations now and getting stuck them in the future after the feature is officially released. A lot of creative apps (Procreate, Sketchbook Pro, ArtStudio Pro, Clip Studio Paint, etc) now have timelapse features and have perfected them already, and it's become a highly sought after feature for the 'modern creative' so there's quite a bit of pressure to get it running smoothly and properly. Just my two cents, and thanks for making it through the super long post!
  2. Hello! I am using Affinity Photo since August 2018 but only recently I have started to do more illustrations and digital art with it. I've always been using Photoshop before then and I need to say I find Affinity fantastic! I would like to share some drawings and my latest speedpaint video. Please let me know if you have any feedback or advice to improve Thanks! Speedpaint video here: https://www.youtube.com/watch?v=vKx1FbRYjZg
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