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Found 18 results

  1. Well I got a new idea but instead of writing Tons of lines I just decided to open a 2 questions poll to see if my idea stands. Well, can discuss about here but answering the question would talk better while the points will stand as complementary ideas. Blessings!
  2. Hi guys, Thank you for this amazing software! I'm a new user, and I'm enjoying it a lot! I would like to ask you though to please allow fractions of percent in the Levels. Adjusting the levels in 1/100 steps is just not precise enough to make a series of images match color-wise. Today I spent the whole morning trying to make five images look consistent, nudging 1 percent back and forth in Levels, but eventually gave up and exported them with quite some difference in colors.
  3. How is it possible that if I have a 3x3 mm cell grid set it doesn't fit with a 15x3 mm rectangle? It is just an example, it happens with any other guide and object configuration. Attached screenshot so you can see what I am telling you (I have it configured in Spanish, but I think it is clearly understood) Thank you and health for all. P.S. I really like your program, but it is impossible to work correctly with this bug.
  4. Hi! I’m evaluating Affinity Designer as a replacement for Adobe Illustrator and I’m very impressed. However, my main tool would be the vector brush and I’m a bit disappointed with it. I find that Affinity’s vector brush re-interprets my strokes too much. I draw a curve and the resulting stroke gets transformed: it ends up being a bit too flat or a bit too curvy, a bit off. Is there a way to control the brush tool tolerance? In Adobe Illustrator, I can control brush fidelity and smoothness (see screenshot). I would say Affinity Designer’s tool would compare to Illustrator’s brush options set at 5 pixels / 5 %. I prefer setting it at 1 pixel / 1% for higher fidelity. Can something like this be done? (Please note that this doesn’t apply to the pixel brush (Pixel Persona), which follows my strokes precisely.)
  5. AD version Hi, I have to create slices from a weblayout to export jpgs. In this case i have picture frames with linked images in a Publisher document, which are exactly positioned/sized on integer pixel values. To export the images for web, i open the Publisher document in Designer and switch to export persona. My typical approach is to select the orginal object in the layers panel and create a new slice by pressing the "new slice (Slice erstellen)" button at the bottom of the layers panel. Example: the object is 480 x 480 px at position 0 / 1850 px. Normally when i create a slice from a selected object the slice directly takes the object/layer name and the EXACT dimensions and position of the original object. Even if i select multiple objects/layers and create all slices in a single shot. But in this case all created slices are some pixels bigger and shifted off. e.g. the created slice from this object is 482 x 482 px at position -1 / 1849 px I have some other big header images in this document at position 0 / 0 px with 1920 x 1080 px. These images produce slices with exact the original values as expected. So what's wrong? Is it because this is originaly a Publisher document, or is it about the picture frames? Unfortunately the slice tool does not snap to any grid or guides, so i have to manually correct all slices in the transform panel. Lot of workarounds and lost time - again... :-(
  6. Stroke width goes by increments of 0.1 pt, which is very coarse (also degrees when rotating and shearing an object). This means I can't even go by quarters in AD because it requires 2 decimal places (if using decimals). I'd like to see this changed to maybe 5 decimal places or just using fractions (for things like exact thirds). Gradient controls only go in increments of 1%. I'd like to see this drop to maybe 0.0001% and maybe add different gradient interpolation modes (like easing, cubic, hold, 1-bit dithering, etc.) and more cool stuff. Please give us more control than what Illustrator gives!
  7. Hi, I am trying to do a power duplicate while rotating an ellipse. the amount of rotation needs to be as precise as possible. I and trying to create seven ellipses in a perfect circle. The attached file shows what I am trying to do. I need seven smaller ellipses equally spaced around a larger ellipse. I have created one and changed its rotation point to the center of the larger ellipse. It works fine if I manually rotate it but if I enter a precise rotation value (51.428571429) in the transform panel, the rotation point is ignored and it just rotates around itself. Thanks.
  8. I do love Designer and Photo and I am now looking for more precision so with that in mind please look at the accuracy of your program - with regards to the following: 1) When using the pen tool and snapping to a curve, if I zoom in using the super zooming ability of Designer, at a high enough zoom level the snapped node is actually not touching the curve at all. 2) Please allow me to specify more than 1 decimal place on all text and paragraphs properties I.e. leaning, font size, kerning, character spacing... when designing text to fit an exact area, it is very useful to bring back a single word orphan/widow by adjusting by 0.000001 without having to stretch the text box and distort the text. It may sound extreme but this kind of accuracy can be useful. You should definitely consider this on your up coming Publisher / InDesign alternative. 3) Allow us to snap to the ‘notches’ on the rulers like in Photoshop when you hold shift 4) Allow us to choose which rotation angles to snap to when using the rotation tools. An option in the preferences window to manage it would be great :-)
  9. I use an iPad Pro with the Pencile. In Preferences screen, Tools tab, I have switch the "Touch for gestures only" option on. But nothing change. If I use finger with node tool, node are mooving. Thereby, Pencile precision is the same as finger. It's verry painful.
  10. I cannot find the option for choosing the decimal precision. In Inkscape, you could set the amount of significant digits to 5, for intance, this resulted in the shapes' coordinates looking like this: 5 significant digits: 1.2345 12.345 123.45 1234.5 3 significant digits: 1.23 12.3 123 My whole web application is based around SVG (dragging around on a big SVG map,) so it will probably see a size reduction of at least 25% solely from dropping the three decimals in all coordinate numbers I know you can just do a regex find in an editor and search for \.\d\d\d and just delete all occurrences, but that gets tedious to do manually every time I want to export svg
  11. Hello... I know that y'all are working in the road map, and one of the features asked (trace bitmap).. Here I will give y'all a image that I would like that the quality of this be so good that can convert kind of this images... you can select another for examples... but I know that That one is pretty difficult. I tried different software and cannot give good result... Hope you can do better. Here is the image. Be creative in add tools for do this kind of stuff. I will love more affinity, I love it right now but I will love more with this and I know that many peoples too... Many software are not so good tracing small lines or objects... and cannot give smooth results in pretty curves. what y'all think. Thanks!
  12. As soon as I enalble high precision tablet input the pan function (space key) is disabled an there is now preview when dragging a spline point withe the node tool. The point stays in place and jumps to desired position the moment I release the mouse button. Tablet: Wacom CTH-670 OS: Win7 Pro (64Bit) Graphics: Quadro K4000 System: Xeon W3565, 36 Gb Ram
  13. When i in the transform panel divide 17.9 mm with 6, Designer doesn't divide it precisely. It Should be not 3 mm but 2.98333333333. The transform panel is not precise enough. or do i miss something? Best, Bostjan
  14. Hi Affinity Designer devs, ;) as Desktop Publishing needs precison and strictness, scaling and positionning are must-have options for professionnals while importing photos or illustrations in a document. While selecting a photo you should have access to its scale in percentage vs its original size and then be able to numerically modify it. It would also be great to be able to numerically change the x & y position of the image in the container block. The summum would be to display the original resolution of the image file in dpi and the calculated resolution of the image on the printed Designer document. For now, the missing of these basic functionnalities prevents me from using Affinity Designer for my professionnal production. In a more general way, the more you give precise control to the user on the document's contents, the better it will be for a professionnal use. :) Thanks for your involvement in this promising software. Best Regards -- Fred
  15. Hi, I need a precise gradient in 32-bit mode, to go from left to right. (I use it as a texture in a game - the values control some math functions over time.) The "Noise" value is set to 0 (or so I guess, because there is no numerical input). Yet still there is a visible dither. I use version Win 7 64-bit, NVidia GTX 760, newest drivers. Oskar gradient.afphoto
  16. I have found that when using the rotation handle on an object to rotate the object, the stated angle of rotation is not the actual angle of rotation. To test this, I set up a document that is 200 mm x 200 mm, and drew a line from x=100, y=0 to x = 100, y=200. That is 200 mm vertical line down the centre of the canvas. Then I - duplicated the line using Command-J - using the rotation handle, I rotated the line around it's centre 3 degrees - duplicated this rotated line (Command-J) - Command-J - Command-J - etc Each time the tool's feedback gave a rotation angle of 3.0 degrees. However, the angle was less. By the time the line was duplicated/rotated to horizontal (90 degrees), the actual angle of rotation for this line from vertical was 88.8. The grey lines in the attached screenshot are where the red lines (rotated using Command J & with rotation handle set to 3.0 degrees) should have ended up. When setting an angle using the object's rotation handle to a whole number, e.g. 3.0 degrees, this should snap to 3.00000... degrees exactly; not 2.96 degrees. I'm using AD 1.5, but this was a problem in earlier versions as well. Or is there a way to snap to whole units (degrees) when using the objects rotation tool? Angle Test.afdesign
  17. Transform only shows one decimal place but it can have more, which means we can never trust its numbers. I’ve drawn two rectangles. They are identical in every way (size, position, stroke width) except stroke color. I’ll make my point with width, but it happens with every other field as well (X, Y, W, H). Let’s start by making red 7.98mm wide. Wait, it made it 8mm? That’s not what I wanted, but alright, I guess I can live with that. Lets make green 8mm wide, then. You can already start to see the beginning of the problem. red is in fact 7.98mm just like we asked, but Affinity Designer completely hides that from us. Imagine you’re working with shapes you drew earlier and you want to check how wide they are. That is impossible, as there is no way to know their real size. That alone makes Affinity Designer unsuitable for any kind of job that takes precision, but it gets worse. To make sense of this mess, lets at least try to make both rectangles the same size. Select them both, and set them to 7.8mm. You’ve got to be kidding me. So we can’t even resize them at the same time, and they’ll weirdly take their proportions which are invisible to the user into account? Lets try something stupid: just select the width field and press ↩ It worked, which in this case actually makes the case even more of a mess. This is a problem that has been going on ever since the first beta, way before Affinity Designer was first released on the Mac App Store. Although here I’ve only tackled Transform, Affinity Designer’s precision is absolute garbage in many more areas. Expand Stroke is another example of a feature that does not work even slightly well (makes way too many points), and Boolean Operations, though getting better (they were absolutely unusable for a long while, even after a few stable releases) are still lacking. Once more I’ll reinforce the notion that the Transform panel absolutely cannot be trusted for even the slightest needs of precision. Having one decimal point (and in some cases none, as when 7.98mm became 8mm) isn’t ideal, but it is inexcusable that a Pro app with such behaviour does not at least give the user a hint that a value is not what it really says. At the very least there must be some indication that a value isn’t exactly what is shown. It does not matter what, but something.
  18. Coming from Illustrator, I am confused as to how to fine tune my gradients in Affinity Designer. In AD, it seems like I must use the Gradient Tool to create and edit my gradients. Is it true there is no precision editor in AD? In Illustrator, you select your gradient, then click Gradient in the toolbar at right, and you then have command of just about everything imaginable. But in AD, I must select my gradient, then switch to the Gradient tool, and then there is a line that appears over the gradient object, which allows me to change colors, add points, move a slider, etc. But editing on the object itself isn't always preferred. And often when I slide that slider, it snaps to points, even though I have snap disabled, preventing me from making precision edits. I figured out I can kill that snap by holding down the option key, but it's still not super precise to do it like that. In Illustrator, I can type in an exact percentage figure. No way to do that in AD from what I can see. Or is it just me? Am I missing something? It would seem only logical and intuitive that if I click on a gradient and then double-click on the round color circle in the "Color" tab at right that it should open up a precision gradient editor for me.
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