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  1. I recently illustrated a Zebra Swallowtail Butterfly (Protographium marcellus) for my brother. He wanted a photo, which I did not have, so I decided to create an illustration for him instead. I used AD v2.31., but spent a lot of time in the Pixel Persona. I also made a few trips to Affinity Photo for a few features that AD does not support. Hope you like it.
  2. Using a pixel brush both in Affinity Designer Pixel Persona and Affinity Photo, shows the difference. In Affinity Photo the brush's opacity is 100 percent, in Affinity Designer Pixel Persona the opacity is reduced.
  3. An old habit from Photoshop, when I have a selection, I can move the selection with the selection tool active. When I want to move its contents, I either have to switch to the move tool or hold the shortcut for the move tool. But, it is easier to use a modifier key, such as Ctrl, because it isn't in use as of now. For reference, Shift constrains selection proportions and Alt removes from selections.
  4. Hey everyone, the title explains the misbehaviour of the shortcut ⌘D in the Pixel Persona ( Designer, most likely also Publisher). Cheers Dennis
  5. A number of users have had the same problem I had with Pixel Persona when seeking to export multiple artboards at once. Each exported image was slightly out of line leaving a small gap on one or two sides of the image that had not been there previously. When zooming in within Pixel Persona, it became clear that the frame of each artboard/slice was slightly out of line with each artboard and could not be repositioned correctly since the frame jumps to the next pixel when it is moved within Pixel Persona. It's as if the artboard's frame had shifted to the nearest pixel. I came across a temporary solution: To align each artboard with one another so they are touching before converting the artboards to slices. However, this is not ideal for every project. Please ensure that the exact artboard area is converted into a slice irrespective of its position on the main document. Thanks! Asa.
  6. Hi I have a feature request for a gradient tool to be added to Pixel persona or Affinity photo. Attached I show you how this tool could work. Adding multiple gradients on a pixel layer. Before I switched to Affinity, I used this tool all the time. I miss it a lot. It would be very nice if you could add this feature. Happy new year 😊 Best regards Gradienttool.mkv
  7. I was hoping that V2 would bring some of the features from Affinity Photo (e.g. links, layer states) over to Designer. As it stands, users are encouraged to use publisher for a Designer - Photo integration (or edit the file in the other program). To me it would be much more useful if I could use Affinity Photo through studiolink, the way Publisher does this. I mean, if I have paid for both Designer and Photo, it makes sense to me that I get both program's main persona at my fingertips in Designer. Again, the reason I am asking for this is so that I can setup my workspace in Publisher for publishing and presentation work, whereas I can use Designer for my actual Design work. For image manipulation I would of course use Photo. Both Publisher and Photo are in-line with this workflow, but Designer is dropping the ball here imo.
  8. Hi, I found a bug or a strange behavior when using the Paint Brush Tool in Pixel Persona in Affinity Designer on the Mac and on the iPad app. I found this behavior even in Affintiy Photo on the iPad so I am afraid it is a feature rather than a bug When using the Paint Brush Tool in Pixel Persona on a newly created pixel layer and there are no other pixel layers visible a strange behavior is showing: The first stroke is not showing until I stop drawing and hover over the areas that I have drawn on. With every stroke that I draw outside of the previously touched areas the drawing shows missing artifacts and I have to hover over or zoom a bit to make the drawn visible. A work-around for this behavior is to have a fully covered pixel layer under the new layer. Then the frist stroke on the new layer is shown instantly – as you like it as designer. I attach a video of that behavior and the afdesign-file. I use ADe 1.10.1 on a MacBookPro13,3 with macOS 11.6 and ADe 1.10.2 on an iPad Pro 10,5 with iOS 14.8. I like Affinity Designer a lot – it' a great app for my purposes – and I hope this bug gets to be fixed soon. Cheers! ADe-pixelbrush-bug.mov FipsMusica-test.afdesign
  9. Nombre del dispositivo LAPTOP-J9K69HS3 Procesador Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz RAM instalada 12.0 GB (11.8 GB utilizable) Id. del dispositivo D660CA1F-1359-4A0E-9F6C-5B09E233D96D Id. del producto 00327-30829-33823-AAOEM Tipo de sistema Sistema operativo de 64 bits, procesador x64 Lápiz y entrada táctil Compatibilidad con entrada manuscrita Edición Windows 11 Home Single Language Versión 21H2 Se instaló el ‎24/‎10/‎2021 Compilación del SO 22000.493 Experiencia Paquete de experiencia de características de Windows 1000.22000.493.0
  10. Hi everyone, I've been experiencing a weird behavior on the color picker of affinity designer's pixel persona, every time I use it the result color sampled is a slightly different hue and lightness value, this doesn't allow me to paint effectively. Please look at the video to see exactly what is happening. Affinity Designer 2021-10-21 11-14-47.mp4
  11. Hey guys, I'm testing out the trial version of Affinity and I've uploaded some artwork that I want to create a transparent background for. So far, all the tutorials I've found say that I need to be sure to pick the pixel persona, but in my version of Affinity there isn't one? Am I missing something or is there another way to create a transparent background? HELP!
  12. Hi, I have a question about the effects you apply with brushes and such on the pixel persona section. If I create a vector design and then move to the pixel persona to add textures and retouch it using raster brushes, how will the design scale when I import it to PDF, SVG or any other vector formats? I was wondering if the effects I applied with with the raster brushes will pixelate while the vector design underneath will not. Is that a standard practice? I think with Illustrator you don't have that option, so all the designs are full vectorial. Could someone shed some light on this topic? It is something that really confuses me and I don't know if I should use the pixel persona when I am asked for a vector design. Thanks a lot for your help!
  13. Designer on iPad, recently updated: when I want to DUPLICATE a BRUSH from a list, the message "new brush added" appears, but no brush appears at the bottom of the list. In Affinity Photo duplication occurs, but in Designer NO
  14. Hello, I don't know if these are bugs or just limitations of the application and iPad, but I figured I would write a bug report about them since these issues strongly hinder how I use Affinity Designer on my iPad. I am also bundling what I would normally consider two separate bugs because I found them together and they cause mutually exclusive issues for me. If you guys want me to format my report any differently in the future, just let me know. Ok, so the issues I am having stem from the smudge brush tool and specifically how it works when the color space is set to RGB/8. I was experimenting using the smudge brush to create a smooth blend between two colors. What ended up happening, however, is that the colors would become very distorted. When I was trying to blend a burnt orange and dark-ish blue, the blending would eventually smear to pink in stark contrast from what the blend is supposed to make (see first attached image). I tested the same blend in Procreate as a reference and it had no such issues at all. I got the weird smeary brown I expected to get. After experimenting to try to understand the issue better, I found that if I set the color space of the document to RGB/16 instead of RGB/8 that the issue went away entirely. I tried the same blend of colors and got the correct result I was expecting to get from smudging these two colors together (see first attached image again). I also found that blending colors in general via any method seemed to generally work better in the RGB/16 color space (I kept getting a sort of stripy effect in RGB/8) so I was very pleased with the find. So with that, I thought, problem fixed! I can do everything I want now with no issues. I was anticipating a performance hit of some kind for using the higher bit depth, but there didn't seem to be any downside to the change. Well, that held true until I tried to do some hatching. So, what I found is that I can make a singular contiguous stroke of any length at any speed my hand can manage and Affinity Designer responds amazingly quick, almost instantaneously. It is wonderful. However, I also found that if I make a lot of rapid strokes of any length with any brush, Affinity cannot keep up. If I keep making little hatching strokes, the delay can range from 0.5-1.5 seconds to 5-10 seconds. So I can make a lot of marks, then pull my pen away from the screen, and over the next several seconds watch as Designer slowly populates in my brush strokes. This is a fairly frustrating issue because I use hatching a lot and it even hinders normal handwriting. Please see the attached video to see my demonstration of the issue. Also, the delay in fast stroke rendering varies over time and seems to change based on the length of time I have been using my iPad, not with document complexity or resolution. The delay is smallest after I freshly restart my iPad, and is longest after using it for some hours. I also tested these issues in Affinity Photo. I found that the behavior of the Smudge Brush Tool is the same, but there is no delay in rendering fast strokes in RGB/16 mode. With that being the case, I could theoretically just use Affinity Photo for drawing/painting instead of Designer, but the Artboards feature of Designer is just so dang useful that I loath to give it up. For my hardware and software info, I am using the 2020 iPad Pro and the version of Affinity Designer is 1.8.6.1. The version of Affinity Photo I am using is 1.8.6.198. Let me know if you have any questions or if you need any additional information from me. Thank you, Collin Image 1: Demonstration of RGB/8 vs. RGB/16 smudging Video 1: Demonstration of the delay in rendering fast strokes in RGB/16 mode PXL_20201214_215420542.mp4
  15. Hi, I am experiencing a serious issue with Affinity designer. I have a vector shape in Affinity designer, in a group with another shape. I add some texture to both shapes by using gouache brushes in the pixel persona. Then I come back to the designer persona and duplicate the group with ctrl+J. The pixel layers then disappear (or better they are still there, but won't display). I thought it may be just a visualization issue, but if I try to export the file to PNG they won't display. Even closing and reopening the file doesn't help. It doesn't happen sistematically, sometimes I have to duplicate it multiple times, or rotate/transform the copies. The original file I was working with where it first happened had several copies of the group, but then I created a new file with just one shape and it still happens so it seems a bug. I attached this new file in case it may help, and some screenshots of the issue. It's honestly the first time I try to do this so not sure if it might be a bug with the latest update or what, but it's seriously frustrating and disappointing as this kind of operations working with vector and raster layers are supposed to be one of the main benefits of using Affinity... Is there any way to fix this? Thank you very much. test.afdesign
  16. MacOS: 10.15.6 Affinity Designer: 1.8.4 I've noticed there are a few bug reports around symbols and I'm not sure if this is related or new but hopefully it'll help debug. I've reproduced a minimal example. I've created two artboards and added a line using the Pixel Persona and a rect using Designer Persona to artboard 1 and made them both symbols. I then added a copy of the symbol to artboard 2. Modifying properties of the rect work as expected. Modifying properties of the line seem do not update as expected. Rotating the line seems to complete break and forces the line to disappear from artboard 2. The preview image however does show that the line has been rotated. I'm not sure if this is supposed to work this way or not with symbols, but when the (Symbol) layer is selected (not the Rectangle or Pixel layer) and the object is rotated, it only rotates the instance of the selected element and none of the other symbols are adjusted. Thanks for the support, this one is causing some headaches in a project I'm revisiting.
  17. Dears my project is 3000x2000 points and has over 200 vectors and several reference images in that, the project file was always about 20 mb. I then decided to add some textures and grain so I switched to the pixel persona (I’m new to that) and add about 10 pixel layer where I used several different brushes. The project file suddenly reached 500mb which is a lot to save and backup on cloud drives. how is that possible? Few pixel layer can make such difference? Is there a way to downsize them since they contains only grain and light textures, no real details? What is the best approach with pixel layers to avoid that? thank you very much!
  18. I don't know if anyone has pointed this out, but I have been dealing with the pressure sensitivity cancellation issue with Pixel Persona for Paint Brush Tool. What exactly happens is that when I'm drawing with paint brush tool on pixel persona using my pen tablet, the pressure sensitivity works just fine until I use other tools. For example, drawing with paint brush tool --> use erase brush tool to erase --> come back to paint brush tool = this cancels the pressure sensitivity and all the lines I draw becomes the hardest. This happens usually when I use a different tool in between my drawing. I was just using one of the selection tools and revisit paint brush tool then pressure got messed up. In order to fix it, I have to find the brush I was using before using erase brush tool/other tools and select it again. This never happens to Affinity Photo, so I am not sure what is causing this bug but I'd appreciate if this gets fixed or anyone knows how to fix this problem. It can slow down my process quite a bit. Thanks.
  19. Here's a recent illustration I created for Serif's 100 Days, 100 Commissions project series aimed at supporting the global creative community during the early stages of the Covid 19 pandemic. My entry was this fun isometric depiction of George and the Dragon from the famous legend of Saint George slaying the dragon and rescuing the Princess that goes back centuries. My inspiration for this piece was the pub sign at the famous George Inn of Southwark, London, which I believe is based on an earlier 1504 painting by Raphael. Great pub by the way with tons of interesting history. The goal I had in mind was to really exploit the isometric grid exclusively to create the shapes and bring out the central circular composition. I did all or most of the shading using the pixel persona and tried to keep the colour palette fairly limited and bright. The closeup on the armour showcases I think where the pixel painting approach works best as opposed to trying to create all of that in vector. Using the pixel persona to paint this with detailing vector lines was a quick and enjoyable experience. Hope you like. Thanks again to Serif for the opportunity to bring this to life. You guys and gals rock!
  20. It's what the topic title says, the further you zoom in, the slower the brushes becomes. If you're zoomed way out brushes perform between well to acceptable, depending on their complexity. As you keep zooming in, the performance drops further and further until they're unusable. This is true even for basic round brushes, but it's more noticeable in complex brushes, such as Frankentoon's. I've also noticed it's worse if you're drawing over vector shapes, which is the whole point of these brushes. See the video for a visual reference. iPad Pro 9.7" with latest version of iOS 12.4 and Affinity Designer 1.7.1. I've tested and this also happens on Windows, the more you zoom the worse the brushes perform. But on Windows, especially on a desktop machine, the sheer processor power masks the issue. Thanks! RPReplay_Final1565346075.mp4
  21. Hallo, ich verstehe es nicht, ich erstelle eine neue Ebene in Pixel Persona und möchte nur in der Hauptebene Arbeiten. Man kennt das ja wie in Photoshop. Das Programm öffnet aber in dieser Ebene eine "Pixel-Ebene" oder Rasterebene als neuen Untereiter. Wieso ? Ich möchte keine Rasterebene/Pixelebene erstellen wie kann man das Deaktivieren. Siehe Sreenshot. Würde mich sehr über Antworten Freuen :-) Besten Dank
  22. Dear Developer Team, i can't right click with my stylus button on layer panels n pixels persona mode. because this bug i can't only work with my pentab, and i was force to using mouse. If u read this, I hope u can fix this bug soon. And the Last, I hope the brush size don't automatic reset default size after using other brushes, BECAUSE thats so annoying =__= and waste my time for make illustration project. Because of this, after I want to reuse the previous brush, I always change brush size Again and Again, oh my time,,, Thank if u read this #Beloved Developer Team ♥ INFO *XP PEN DECO 03 PEN TABLET *Windows 10 Home
  23. Affinity Designer / Photo, Windows 7 x64 Hello Experts, I have the problem that my hotkeys for enlarging and reducing the brush tip (] and [) only work in Photo. In Affinity Designer the same hotkeys are defined, but the brush tip does not zoom in / out. I test it in Affinity Designer in Pixel Persona with the paintbrush (B). Can anyone confirm the problem or has a solution for it? I don't like to use other hotkeys for it. Markus
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