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Found 5 results

  1. I've just downloaded Photos 1.7 and I've checked the performance settings and Hardware Acceleration isn't available for my GPU, but I think that it should be. I'm running an old cheese grater style Mac Pro, but with High Sierra and an NVIDIA GTX 680, which is an Apple Metal supported card. My graphics card isn't listed under Hardware Acceleration and instead it states 'no compatible GPU'. I've checked my Graphics information on the System Report and it states 'Metal - Supported, feature set macOS GPUFamily1 v3', so I would expect it to be compatible. Does Photo 1.7 have additional hardware requirements for Metal support?
  2. Just a question, I'm using 1.7.1 on a a Power Mac 3 1, with High Sierra and a GTX770, which is Metal Supported, feature set macOS GPUFamily1 v3, but the Metal compute acceleration option is not available to me in the app prefs. Is this the way it's supposed to be?
  3. Using a Dell Laptop with NVIDIA GeForce GT 750M. I recently updated the driver for the video card and now I get a Unhandled Exception error every time I try to open Affinity Photo I get this error and Photo closes and produces a error report. I tried resetting photo with holding Ctrl key down and resetting all items and no change also tried reinstalling Photo and no change. Not sure how to use my Nvidia card with this problem.
  4. Hello I understand Affinity Photo can benefit from the usage of a GPU, I have an Nvidia GeForce GTX 860M since it's a laptop. My question is, to ascertain that software does is working with the GPU, should I select the GPU selection in the Affinity Photo Preference Menu in the Performance Tab?, should I assign it directly in the Nvidia control panel? or should I do both things? Thank you
  5. What sort of speed should I expect from Affinity Designer? I am used to running Xara Designer Pro 9, which zips along, rarely lagging. Affinity Designer is nowhere near this smooth. See this video for a demonstration of performing similar actions in each application. Notice in AD the zoom takes 4 or 5 seconds to render, where it is instant in Xara. Also while typing the text takes a second or more to render in AD while it keeps up with the cursor in Xara. I understand that the two programs use different methods, but with AD acting this choppily it is almost unusable - even to move a few basic vectors around the screen is painful! I can't work out where the bottle neck lies. I have watched the GPU and CPU graphs both in Windows task manager and using MSI After Burner. I can't get CPU usage of more than 50% nor GPU usage grater than 45% despite the program hanging for seconds at a time as the display struggles to update. My system specs are in my signature. This is by no means a cutting edge machine, but generally handles what I throw at it quite nicely. Judging by the tutorial video I've watched this performance is not normal?! What should I try to remedy the situation?
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