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Showing results for tags 'isometric 2:1'.
Hi, I'm fairly new to Affinity Designer. I've mostly used Inkscape. I'm trying to use it to create Isometric tiles for a game. My Document units is set to pixels. When I use the Preset 64x32 Isometric grid, I had expected that the resulting tiles would be 64px by 32px. But when I draw a tile with the pen tool, it is much larger. So I played with the settings for the Isometric 2:1 setting until the tile reads 64x32px. However, now when I go to export a single tile, the dimensions are one or more pixels larger. What is the proper way, if there is a way to do this, to setup a 2:1
I hope I can articulate this properly. How does the isometric work under the hood in Affinity Designer? Coming from Illustrator I noticed the power of the isometric system in Affinity with the plane system. When I was designing a basic isometric cube I noticed that fitting each side of the cube to its corresponding plane keeps the dimensions of each side of the cube a perfect 1:1 ratio even in isometric perspective. (screenshots from iPad but I work with Isometric on the desktop app as well) But when working in Illustrator and I make each side of the cube fit its corresponding plan
Hi, In my work I often use isometric 2:1 grids. In Ai I used to create them myself and was very interested in the isometric grids in Ad, but the spacing does not work unfortunately, making it completely useless. Example: I created a grid with a 5mm spacing and draw a few guides with 5mm spacing. All the grid crossings should line-up with the guides. Hope this gets fixed, this was one of the reasons i bought Ad, together with the promised Mesh fill tool and Mesh warp/distort tool ;)