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Found 6 results

  1. Leprechaun 2019 Initial inking This is the first in a series of videos detailing my process of vector inking my shirt design for the upcoming St Patrick's Day 5k. In these first two steps, I trace my approved sketch with a tapered vector brush in Affinity Designer, intentionally overlapping my lines so that in step two, I can divide them where they cross and delete away the excess portions. I've been making an effort to do more and more of my workflow in Affinity Designer instead of my standard Illustrator app so part of this process was exploration and trying out new tools and methods. I'm still hoping we get an eraser and a blob tool (amongst other features) to make this process a little easier. Also - the combine boolean leaves behind a TON of nodes in its wake... is that something being addressed?
  2. StuartRc

    Big T

    Finally had a chance to play with some of the brushes that were created this year and explore some techniques Original size A3 (300dpi)
  3. The robot who was once destroyed and sometime after re-animated by the evil will of technomancer. This guy is like a zombie but made of steel. Used new for me method of inking - vector brushes without any pressure sensitivity at all. You just create the shape you need and make a brush out of it. Having some brushes made in this manner results in nice and natural looking inks. The reason for using them is actually better predictability of strokes and much higher speed. The brush engine just does not spend time calculating size and opacity variability and you get much faster inks. For many inking tasks this is more than enough. Have you been using this method? How you feel about it?
  4. avo

    Bearded demons

    They just came to torture! Inked with brushes with new affinity stabilizer, they are cool! And as always my favorite EGA palette )
  5. I would like to be able to use a tapered brush set to adjust its width and tapering effect based on the pressure I put on my stylus as I make the strokes. This works with some brushes - the ones that seem to have more of texture to them - but I can't get it to work for a standard solid brush. On the flip side - thos tapered fancy brushes when selected, will not expand to a fill (is this because they have a raster element to them?) meanwhile solid fill simple brushes will expand when selected and "expand" is chosen - but they are useless without the taper... am I missing something? I don't necessarily want to go through after inking the whole design and adjust the taper and wideth of a stroke afterwards
  6. Hello, Please, apologies if this type of video has been done already.... Is just the old technique of overshooting strokes, and later on deleting what is not wanted, as permits more confident lines and in certain way a faster work. is not a technique for everyone, is just one of the many ways to ink. I am using this without pressure, in this specific case, what you see is just the use of pencil, with a pre-set pressure profile (so it always starts thin, goes thick, ends thin) .The ideal thing is of course to do it with pressure sensitivity, but I just wanted to do a fast tut. Also, please don't judge the quality of the drawing, is extremely fast done, not caring about.. anything xD And a last thing... I made a dumb mistake, I did not explain the main step, haha. :D . After you draw your overshooting strokes, you need to pick the MOVE tool ( V key ) draw a marquee selection around ALL your line art piece, then go to layer top menu, and click on Expand Stroke. What this does is it converts the brush strokes in shapes with contours. Alowing so the later on applied technique. Oh! And don't forget to convert to curves any shape that was done with actual standard shapes (circle, star, etc) as those are that, "shapes" yet. For this, just select the shape, go to Layer at the top menu, and click on "convert to curves". (Alfred contribution --- > ) If you're a keyboard shortcuts person like me, you can convert to curves by pressing Ctrl+Enter on Windows (or Cmd+Return on a Mac). (then you would do the selecting all by doing a rectangle selection with Move tool, and then 'Expand Strokes'. ) In the operation, I use the node tool making rectangle selections, but, as we don't have yet lasso for this, what I do is use quite "shift" to add to selection, and perform it in 2 or 3 additions when needed (only a few times needed). That but doing clever rectangle selections : You want to leave some dots in the middle of the crossing stroke, so that you leave no empty gaps. This deletion of unwanted segments, like in other applications, requires you to use the node tool (not the move tool, now) , and go clicking on each segment to work on it. Is faster done than explained ;D. You could select all curves in the layers panel, and so, having all selected, but trust me in that doing so, would be much harder. :) Oh, BTW, you wont see anything unless you maximize the video to full desktop :) And for that, you would need to click on the "VIMEO" white text down below, and once in Vimeo, hit the 4 directions cross icon besides the "HD", to see it in full window. Sorry, I don't have the pro version of vimeo ;) EDIT : Also, i know the eyes are not done properly, I mean, not applied well the technique, but was just for showing the general trick. Just for completeness, the eyes, being circles, they have to be converted to curves, first (done in the second one, but not its iris, just sent a stroke to front to cover it, lol) . And it would get its curves expanded to contoured shapes, like everything else, in the select all with move tool, and expand strokes. Also, you will si that, yet with node tool, I just click in some points to add a vertex or two, when there's none inside the crossing stroke. Very fast to do, though, as you will see. Edit 2: For this to be comfortable like it is in other apps like in AI, what I do first is set in preferences the nodes and handles to have the smallest size there. It makes it doable. As this does not require a restart, I would change back to medium for , for example, making a logo. :) Edit 3: (last one, I promise) . You will see in his right eye (left side in the canvas), a sort of glitch, a straight diagonal crossing his eye. is not an AD glitch. I did the thing so fast that I hadn't yet cleaned well some stuff. Is just a shape badly closed by me, there's a pause (I needed to figure out a thing and also a phone call, so, paused the video there) , after that the glitch is gone as I fixed it. Nothing magic or trying to hide anything ;)
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