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Showing results for tags 'hole'.
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Hi, I have a shape that is closed and contains a hole. On the picture joined : - This shape is a result of a boolean combination of 2 identical shapes slightly shifted. - The stroke is red - The fill is black. I want to fill the hole in the center of this shape. 1 - I tried all the boolean operations (including divide) with no success, it doesn't "restore" the 2 original shapes as some vertices have been merged. 2 - I tried removing vertices to restore a "filled" shape, but it is too hard as some vertices are overlapping other ones (is there a way to "hide" vertices like in Blender ?) 3 - I could redraw a shape on top of the original, but It's too hard because of the complexity of the bezier curves. 4 - I tried to make a square nested in this shape's layer, but it make the square appears only in the "fill" part of this shape (the black part). How can I fill the center of this shape ? Thank you, Cédric.
If I have a combined path object with a hole in it (eg. a donut made of two separate circles by Geometry > Combine), no object will be selectable through the hole in the framing object, either through regular or ctrl-selection. This will only manifest if the target object is below the framing object in the layer window. In the attached file, I can select the green dot, but not the red one. selectability_test.afdesign
How can I make the hole radius of a pie absolute? I want to have it absolute to restrict the thickness of the pie to us the same thickness an a smaller radius. I could do this with a stroke, but I can't use a stroke with boolean operations the way I want. Is there any way to do this? As you can see in the screenshot, the thickness of the ring with the smaller radius is thinner. But I want to keep it at the same thickness as the one with the bigger radius.