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Found 8 results

  1. Hi all. I've spent way more time than I should have trying to get a gradient fill to go vertically in Designer. I don't think I've ever before seen a graphics application that offered a gradient fill but lacked any way to control its angle. Even if there is a method buried somewhere in this application, it may as well not exist. It needs to be in the gradient-fill controls. Baffling.
  2. I searched but did not find mention of this, but from what can tell from the Affinity Designer Fill Tool help topic, the Apply to Fill button should but does not set the target for the Rotate, Reverse, Aspect, or Delete buttons to the fill. Instead those buttons always affect the stroke, as if the Apply to Stroke button was enabled.
  3. Hello, I'm not sure what's going on here but I have come across this strange behaviour when the gradient fill opacity is set to 0% at one end. To test I used a simple pixel layer filled with uniform colour and then a second pixel layer above it with a gradient fill. The black colour at one end is set to 100%. The white colour at the other is set to 1% in the first pic, then 0% at which point something strange happens to the layer. When the gradient reverse (3rd pic) is applied the strange behaviour is compounded. I noticed this first on a real picture when I tried to set one end of the gradient to transparent. Any adivce gratefully received! Nigel
  4. I found a crash in in AF 1.6.1.93 on Win10. Steps to reproduce: 1) New Document -> Web 2) New Fill layer 3) Use gradient tool from tool palette on fill layer 4) Change type to Bitmap, choose a jpg bitmap from disk 5) Press Delete key on keyboard. Unhandled Exception dialog is displayed.
  5. Hi all. I included this in a thread in the bug-report area, but it really belongs here. I think consolidating the fill controls into a single panel would clarify their use for users. Currently, an object's fill control presents a series of tabs that offer conflicting functions. The tabs represent different types of fills and are exclusive of each other; therefore I submit that these fill types should be offered in a drop-down list and not as tabs. When the user selects a fill type, the panel can display the appropriate set of controls in the panel and the appropriate on-canvas controls (like gradient angle), which currently do not appear at all when using the Fill control panel for an object. Also, the current panel for gradients can be improved by indicating to the user that he needs to click on those circles to set colors and properties, and indicating which of the controls pertain to the selected control point and which pertain to the entire gradient. A colored highlight makes the current selection more clear than simply having a bigger circle and smaller circle (and that size difference isn't even shown on first use of the panel; I assume this is a bug). Users should be able to right-click in that gradient display to insert, delete, copy, or paste control points. Currently it doesn't seem that there's any way to determine where a new one will be inserted. All of the current buttons, except Delete, suffer from major ambiguity: If I press Insert, where will the new point go? If I copy one, how do I paste it? Or does Copy here actually mean Duplicate? Without some hint, however, I don't think users would ever guess that they could add more control points. And then a bunch of Affinity's work would go to waste. I vote for putting a label below the gradient display instead of the buttons, instructing users to right-click to add or manipulate control points. It's more clear, and space-efficient to boot. And finally, I had no idea what "stop" meant. I guessed it was some kind of option for determining what should happen beyond the end of the gradient, but of course the functions offered by those buttons didn't seem to make sense in that context. In any similar type of editor, I see "control point" used more than any other term. I think the flexibility of Designer's fill function is remarkable! Some revision of the UI will help users find it and take advantage of something that Affinity clearly put quite a bit of effort into.
  6. dhayton

    Photos from a mountaintop

    I was experimenting with gradient maps and gradient fill overlays. Two different results.
  7. The first time you select Gradient for an object's fill and attempt to change the color, nothing happens. If you deselect the object and come back and try again, it works. This is version 1.3.5. Video attached. gradientFirstUse.mov
  8. I posted the lack of an angle control as a bug originally, but I'm cross-posting here after getting more information: When I set the fill for an object, I use the Fill control provided in the toolbar and its dedicated tab for gradients. I would not expect to go hunting around for a separate tool for this and drag an additional effect onto an object, when fill is an intrinsic property of an object and controls are already provided for it. If the controls for a property are deemed too complicated or difficult to implement in the control panel, I would expect on-screen controls to appear when I select that property (in this case, the Fill color well) from the object's property panel or toolbar. The current design, aside from looking like it suffers from a major omission, leaves the user wondering if he's applying a separate effect to the object. I suspect this will be even more problematic if Designer offers multiple fills on the same object (which I saw in the feature roadmap). I urge Affinity to eliminate the fill control from the Tools palette and integrate its function into the Fill control on the properties toolbar that appears for an object. Not only is this much more intuitive for the user, but it allows you to enable or disable the control as appropriate for the type of object selected, and to cause it to disappear when no object is selected. As it stands, it makes no sense for the Gradient and Transparency tools to be enabled when nothing is selected. Gavin
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