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Showing results for tags 'generative'.
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Especially with the new 3D view and texturing enhancements this would make a lot of sense. A brush, driven by Python and/or OSL. When it is applied to a curve it follows it. When it is brushed on, it can leverage additional parameters like tilt/pressure and speed/velocity. Similar to the procedural texture layer it should have a few examples and then let the user pop out a text field to paste in (and modify) their own code and attach variables to UI controls. This could be made available for fill-layers as well.
Hi! In my previous more adobe-based workflow - I had a great system set up where I could generate front-panel graphics for our products using a bunch of scripts and SVG import pipelines. I would then manually touch them up and print them on to aluminium. Most of the SVGs dealing with fonts/texts are however broken when importing to affinity designer. Besides waiting for better SVG support - Is there a scriptable way of inserting texts/labels in to an affinity designer file?