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Found 5 results

  1. I think games development needs TGA support... Working for a major game developer (EA) as a director, although it is admittedly an archaic format, TGA is an essential format for day to day use. This is a format that although we do not necessarily manually write too, it is the way we store the image in its raw format and I suspect many other studios do too. Higher depth formats are becoming more prevalent, but for now TGA is an essential format that without, we could not recommend the software rollout.
  2. Affinity Templates

    Match 3 Balls Game AD Freebie

    Game Assets for building match 3 elements style of game are now 100% free. You can use them conveniently thanks to the assets panel .afassets file included. Download it for free! here http://www.affinitytemplates.com/match-3-game-assets-for-free/
  3. Zenquarium is a happy iOS pet/aquarium game, with all game art made in Affinity Designer. Affinity Designer is hands down the best graphic program I've ever used. I've dabbled with a lot of programs since I was young, but am mainly a programmer. Having a tool as thoughtfully designed as Affinity Designer turned what could have been a very painful process into one I absolutely loved. (Our app store link if you're curious: https://itunes.apple.com/us/app/id1238993898) Some plants and characters... A screenshot of everything together. Icons also done in Designer!
  4. Hi, Affinity Designer developers! Product is positioned as a cool tool for UI design (but we spent time and fell into the trap). I used the editor to design the UI of my game. Now I have a problem. https://monosnap.com/file/QWfuKVh1qCUWruBGFMTaUD8QYOkdIJ · I can't think of how to transfer assets to developer (and he can easy work with them as objects) · I can't make simple animations for UI (buttons, animations, progress bar, animation, text) Please, tell me how you solve these problems in your projects. What is your workflow/pipeline with flash developers? Do I have to redraw all with Animate CC?
  5. Hi, Affinity Designer developers! Product is positioned as a cool tool for UI design (but we spent time and fell into the trap). I used the editor to design the UI of my game. Now I have a problem. https://monosnap.com/file/QWfuKVh1qCUWruBGFMTaUD8QYOkdIJ · I can't think of how to transfer assets to developer (and he can easy work with them as objects) · I can't make simple animations for UI (buttons, animations, progress bar, animation, text) Please, tell me how you solve these problems in your projects. What is your workflow/pipeline with flash developers?
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