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Found 2 results

  1. In the "Live Diffuse Glow" setup dialog the Opacity slider is not handling the mouse events correctly. While I slide it, or as soon as i release it, the slider returns to 100%. Picture retains the effect, but the slider is in wrong position. All other sliders work as expected. Here is a screen capture video of the problem: LDG.mp4 (820 KB) BTW. This is on 64bit Win7 Pro, SP1. running on i7-6700K @ 4GHz with 32GB ram Thx Robert
  2. Would be cool to have a set of tool for 3d artist. Stuff like: -Handle diffuse, bump, spec, normal... maps in a clever way. ex:Transformation on one map is applied to all the other. -Automatically export all maps (Different LOD possible). Maybe colorspace/format optimization (like greyscale for bump) -Previz of bump/spec.. maps -Handle PBR workflow
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