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Showing results for tags 'depth'.
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Hey, I was wondering if anyone had figured out a way to use a mask, or a z-depth image to blur an image? In Photoshop you can use a black and white image to partially blur an image, to get a narrow depth-of-field effect: I've already tried to use a full-image blur with a mask, but that gives 80s-esque halo effects. The halo is there because the whole image (BG+dress) is blurred, while the dress should not be taken in to consideration for the BG-blur. It is quite noticable around the dress here: Anyone have a usable method for this effect in Affinity?
This thread gave me an idea to create an estimated Depth mask: I have created a macro to recover some depth information from the Remove Haze filter itself. Create_depth_mask.afmacro The way you use this is to select your pixel layer, run the macro, and then drag the resulting layer group into a mask position of some adjustment. The red tint is intentional to help previewing the mask. When the layer group is used as a mask of some other layer, the tint will be ignored, and only the alpha channel will be used. See example usage with a black fill layer being masked by the depth mask. Create_depth_mask.afmacro
Hello, When I CTRL+Click in Designer (Windows) it always selects the deepest level in the hierarchy, so if I have a rectangle inside a symbol inside a group and ctrl+click it, it will select the rectangle. Is there a way to set the depth of this selection, so that it doesn't select the "insides" of symbols, or only selects up to the first child of a group? Thanks, Fernando
Helo, im currently working on this homework and Im trying to make this design have some 3d, volum and depth of field in its center, Ive been working on it for a while but I just cant get my head around, I havent found any good tutorials either for my design, I would appreciate all the help I can get.