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Found 1 result

  1. The retouching tools are useless in 32 bit, all they do is painting grey areas. I've attached screenshots for all the tools (inpainting brush, healing brush, blemish removal brush, patch tool). I first tried to use the healing brush which introduced grey areas (screenshot "Healing_brush_32_bit"). I then tried to remove those grey areas using the inpainting brush (screenshot "Inpainting_brush_32_bit") which only expanded the grey areas. I then tried the blemish removal tool (screenshot "Blemish_removal_tool_32_bit") which painted a circle of grey and last but not least I tested the patch tool (screenshot "Patch_tool_32_bit") which also did nothing more than painting a big grey area. There is also a bug concerning the display of masks in 32 bit files. The preview exposure influences the display of masks. I attached two more screenshots, one with the mask like I drew it. I then increased the 32 bit preview exposure and the grey areas of the mask became white. I really don't think that changing the preview exposure should in any way influence how the masks are displayed.
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