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Hello Affinity Team, I would love to have the origin of my coordinates (x,y) in the center of my page. Because I align my objects in relation to the center, it is essential to my workflow to have the origin in the center of my page. Example: If my page is 80x40 how do I bring the origin of the coordinate system to 40x20? Thank you, very appreciate your support. Vitaly
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Overlay Develop Tool paints other area than where the cursor is.
Guest posted a topic in V1 Bugs found on macOS
Hi! I am using Affinity Photo on macOS Big Sur 11.6 hardware acceleration (in Preferences > Performance) is ON When developing big RAW images, typically after applying Basic / Lens / Details effects, when painting an overlay using either the trackpad or an external mouse, the coordinates seem to be turned around and the overlay gets drawn in a totally different place than where the curor is actually drawing them on screen. (See Screenshot1). -
I understand the reasons why the rectangle is the dominant architecture of graphic design and UX. I work in data visualisation and analysis of network complexities - and often in that context circles are the reference geometry of choice - for good cognitive reasons. Right now when I need to base designs on circles I have to fire up Inkscape - which has a customisable polar coordinate grid plugin, and some very nifty arc, were and chord, modes on its circle line and shape tools that make graphical representations of number, proportion, kind and relationships quite fast (hours of very manual work and hideously hard adjustments and refinements) in most design tools that only think in rectangles. It would be fantastic to see Affinity designer provide tools that support layout geometries other than those base on rectangular (even isometrically so) geometry. My wish list.... - Definable polar grids (values and groupings for angle and magnitude) linear and logarithmic - movable origin. - Arc, segment and wedge tools for line and circle which positionable origin for freehand and parameter rotations. - Circular scale from selectable origins. - Special curves for point to point anchors inside and outside regular arcs - with numeric or slider adjustments of 'elasticity'. - distribution of selected line nodes along an arc (by degrees as an option).. - text-on-path that understands circular symmetries - left right, inside outside, etc... (so it isn't a pain to avoid anti-clockwise mirror text MajorActivities-A4.pdf RMIT Course Inforgraphic.pdf
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When exporting to SVG, even if Use relative coordinates is selected, absolute coordinates are still used to move to the next point within the same path element. I’m not talking about the first move within a path, which, unfortunately, has to be absolute because of the way SVG works, but about any subsequent moves within the same path. For example, take this snippet of SVG code produced by Affinity: ...c0.2,3.201 0.2,6.002 0.2,21.207l0,17.592ZM234.888,7.888c0,-0.8 0.2,-1.2 0.9,-1.4... It contains a relative curveto, a closepath command, an absolute moveto command, followed by a relative curveto command, etc. Everything is relative as it should be (with Use relative coordinates ticked). Everything, that is, except the moveto, which is absolute. Adam