Jump to content

Search the Community

Showing results for tags 'construction'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Affinity Support
    • News and Information
    • Affinity Support & Questions
    • Feature Requests & Suggestions
  • Learn and Share
    • Tutorials (Serif and Customer Created Tutorials)
    • Share your work
    • Resources
  • Bug Reporting
    • Report a Bug in Affinity Designer
    • Report a Bug in Affinity Photo
    • Report a Bug in Affinity Publisher
    • (Pre 1.7) Affinity Range Bugs Forums
  • Beta Software Forums
    • Affinity Designer Beta Forums
    • Affinity Photo Beta Forums
    • Affinity Publisher Beta Forums

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 2 results

  1. Hello, I have a general question about creating objects with Affinity Designer. Here is a picture that hopefully helps you understand my issue: https://drive.google.com/file/d/1jDIYYxd9ya5fS_qSuebt781eShcrj-Bj/view?usp=sharing I was trying to recreate a kind of lens which is shown in step a. This object itself is made up of several smaller shapes (b.), one of which is a large blue area which also serves as the outline of the object. The other shapes, e.g. the white "lens," is a child object of the blue shape. My problem now is that--when enabling pixel view--some blue pixels appear at the edge of the white objects (displayed in c.). This is of course because the white shape is still inside the blue shape. Instead of the blue shape outlining the whole object, I guess I could create the object out of several smaller shapes, e.g. what I did in d. I then just move every shape close together until they snap to each other. However, now this leads to the issue that some of the background (e.g. a strong red) will be slightly visible where the shapes touch each other (shown in e., again more visible in pixel preview). Also, when subtracting the blue shape, Affinity Designer often fails to create a "clean" object, and often leaves some stray nodes when subtracting shapes (shown in the red part of step d.). My question as someone new to this kind of illustration/graphic design would be: How would professionals go ahead to recreate this? Is there a "standard" way which avoids these kind of issues? My goal would be to some day create "semi-realistic," skeuomorphic icons such as Mac's Automator: If you have any other hints or tutorials that can teach me more about this kind of design, I'd be happy to know them as well!
  2. Hi all, I am looking for topics on Parallel Projections. What I was hoping to find was a method of drawing on axis. Example: with the isometric grid on, select the left side and draw a circle. Because you are in isometric mode your circle shows as an ellipse. I have been able to find the topic in Help, but that didn't "help". Thanks in advance.
  • Create New...

Important Information

Please note the Annual Company Closure section in the Terms of Use. These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.