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Showing results for tags 'brush lag'.
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I've started to experience consistent glitches when using my pen in Designer. I'm working on an HP Spectre that folds from laptop to tablet and until now, I haven't experienced many issues drawing this way in Designer. Lately when I'm in Pixel mode using the brush tool, I'll have to hold my pen closely over (but not on) my screen for about 10-15 seconds for the brush cursor to appear. If I try drawing before it appears, nothing happens, and sometimes it won't appear at all. When it finally does appear and I'm able to draw something with the brush, more often than not it starts cutting up the line I'm drawing like it's jumping, but I haven't lifted the pen. Also sometimes while I'm drawing, it's almost like a second cursor comes in and hovers over buttons/menu items to show the hover description, but I'll still be drawing. My pen seems to be working fine doing other things so I don't think that's the problem, but who knows. As a side note, is there a way to turn off the horizontal scroll bar at the bottom of the window, or improve gestures? My hand touches it often and it makes my artboard jump all over the place. Any ideas of how I can remedy these issues are greatly appreciated. Thanks!
I have the trial installed on my Lenovo Ideapad 500 and am seeing a significant lag when using the selection brush tool. I have 16GB RAM but an AMD A10 processor so not sure if that’s the reason. Is there a better setting I should have somewhere? I also notice it’s hard to use the gradient tool due to lag as well. Just curious if I’m the only one wi5 this problem before I go and buy the software.
Hi, I just bought the DAUB Kraken set and am loving the options. I noticed on my desktop, with some of the larger brushes (>100px) I notice I have to paint fairly slowly to get them to render correctly. I just picked up Affinity Photo, so I'm used to Photoshop where I could brush the engine further. Is there anything I can push hardware wise to get more out of the engine? I really love this set, but seems they are quite taxing on the engine itself? I have two screens, one is 4K and the other is 1080p. I tried painting on both and the result is the same. Changing the document size doesn't seem to make a difference. Here are my specs: Intel i5-4670K CPU @ 3.40 Ghz 16GB of RAM NVIDIA GeForce GTX 950 (2x displays; 4K & 1080p respectively) Program is installed on an SSD Wacom Intuos4 Large Windows 10 (Fall Creator's Edition) My laptop doesn't seem to have as much of an issue for whatever reason and it is similarly speced. Though I think I am painting on an Intuos3 and iirc, it's on an older driver set than the Intuos4.