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Found 5 results

  1. Need more advanced pixel Brush Engine. Affinity brushes is so basic. It's OK for line work and sketches. But when it comes to painting, it's pain. Developers can compare feel of brushes with ArtstudioPro, Procreate, InfinitePainter, Clip Studio etc. Photoshop brushes isn't as good as in software above, but still better then Affinity. Need wetness and mixing settings, better render and movement tracing, better tilt settings and control. Need option to control size parameter with pressure and tilt in the same time.
  2. I would like to see some improvements to the brush engine in the affinity programs. I have been using the latest beta, but was disappointed that there seems to be hardly any improvement in this area. The most prominent bug has to do with the custom wet edges setting. Many lovely dynamic brushes have these, but these properties do not work when erasing: so when I want to use the same brush to erase (which is my normal workflow, paint/erase with the same brush) the brush is completely different, soft and blurry. I find this to be very annoying when trying to use AD or APh for drawing and painting. I have to create a workaround with masks or switch to a hard normal eraser, which does not look as nice. A related bug is that when I switch back from eraser to brush, the wet edges setting of the brush does not work, and I get a soft blurry brush. I have to switch back and forth between brushes for the real brush look. I really hope you can improve this, as it is pretty groundwork stuff when using these apps for raster illustration. The brush engine has potential, but this is holding it back. I use an iMac 2011 with 12 GB ram, el Capitan (no Metal) and and iPad Pro 12.9
  3. I’ve been using Photo for some time as my primary illustration and drawing tool. I always felt that the brush engine was not top notch, but I kept going because of the completeness and power of the app. I bought Designer for iPad right after it was published and was positively surprised that the brush engine for the pixel persona felt snappier than the one in Photo. I would like to assume that this upgraded experience is coming to Photo, too I would also love to see a much improved brush speed on the desktop. It is strange, but brush strokes feel most sluggish on my Windows workstation, though in theory it should be up to four times faster - according to geekbench comparisons between the A10x and a Xeon E5-2680 v2. Affinity tells me that the brush engine is CPU bound, so I hope it can tap into all cores for best speed.
  4. Affinity Designer Trial 1.5.3.69, Affinity Photo Trial 1.5.2.69 The bitmap brush engine in both programs renders hand drawn lines with very low quality - lines are not smooth, they end up faceted/broken no matter the drawing style or brush settings. Sadly this is not adequate even for basic sketching. I am sorry to say that but this is the worst I have seen. The last picture is from OpenCanvas - line rendering in OC is very good. This is how it should be done at the very least. Even Photoshop (an all around app not specialized in sketching) has always done an adequate job in this regard. One of the best rendered lines I have seen were in Autodesk Sketchbook (and of course Studio Tools/Alias). But since even inexpensive Sketchbook went rental-only I have lost interest in the software. Sorry if this has already been talked about and put on the roadmap. I did a quick search and didn't see any thread mentioning this issue. With high quality bitmap brush engine Affinity apps would become much more versatile.
  5. Hi, I just bought the DAUB Kraken set and am loving the options. I noticed on my desktop, with some of the larger brushes (>100px) I notice I have to paint fairly slowly to get them to render correctly. I just picked up Affinity Photo, so I'm used to Photoshop where I could brush the engine further. Is there anything I can push hardware wise to get more out of the engine? I really love this set, but seems they are quite taxing on the engine itself? I have two screens, one is 4K and the other is 1080p. I tried painting on both and the result is the same. Changing the document size doesn't seem to make a difference. Here are my specs: Intel i5-4670K CPU @ 3.40 Ghz 16GB of RAM NVIDIA GeForce GTX 950 (2x displays; 4K & 1080p respectively) Program is installed on an SSD Wacom Intuos4 Large Windows 10 (Fall Creator's Edition) My laptop doesn't seem to have as much of an issue for whatever reason and it is similarly speced. Though I think I am painting on an Intuos3 and iirc, it's on an older driver set than the Intuos4.
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