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Found 14 results

  1. When you make adjustments in the blend options of a layer it is sometimes difficult to assess the resulting effect. So it would really come in handy to have a possibility to switch blend options on and off in order to see the before and after. Besides this every layer with adjusted blend options should have a cog icon showing next to the layer name. For layer effects it is already there.
  2. Frosted Glass with Affinity Photo I saw an Adobe Photoshop tutorial similar to this, so I thought I would try it in Affinity Photo. It is a frosted glass look. https://youtu.be/411eLqLJXA8
  3. Hi guys, I wish all of the Affinity Team a happy new year and successful 2021! Please consider to take care of this suggestions: Add am indicator if "Bend Options" are used on a specific layer or not Add the possibility to feather/blur masks non destructively Let us hide the marching ants of a selection without unselecting the selection Link to explain video Thanks for any reply 😘
  4. Transparent glass in minutes. Digitally Fearless Affinity Photo beginner video tutorial on how easy it is to use blend options (blend-if) to make transparent glass. This tutorial also uses curves and liquify. https://youtu.be/PI4pz5RqrWQ
  5. When you add layer effects to layer they are indicated in the layer panel with an "fx" icon next to the layer. However if you modify the blend ranges for a layer they are not indicated in any way, and the presence of the blend range setting is only visible if you know to open the blend options cog icon. With many layers this can become confusing. Please add a cog icon next to the layer in a similar fashion as the fx icon when the blend range options are not on the default setting to indicate their presence.
  6. A simple Question like the Title says. For what do i need the Coverage Maps in the Blend Options Panel? Is there a Tutorial available which can show it in practice or an explaination how and where to use it? Thanks Uwe
  7. I just watched this video comparing Affinity Photo, Photoshop and Photo RAW's advanced blending capabilities. PS has Blend IF, PR uses a combination of features and our dear AP, of course, has Blend Options. Although the author declared that no one approach is better than the other, I disagree; it's clear that you can do much more with Blend Options than you can with Blend If. I've watched several tutorials using Blend Options, but none of them touch the curve in the right panel. That's the only panel used in this tutorial, and what you can do with it is pretty cool. I've attached a file containing the layers he uses in the video so you can play along. Now that I know how to use Blend Options to simulate Blend If, many of the PS Blend If tutorials available from the same author are accessible to AP lovers. Check it out: https://f64academy.com/advanced-blending-photoshop-on1-photo-raw-affinity-photo/ Gray Zones.afphoto
  8. This post relates to this discussion in regards to anti-aliasing: Here is why the "workaround" for anti-aliasing removal in exports as shown here does not work for me (or at least I do not know how to make it work...). I use AD for designing t-shirts which I upload in a PNG24 format to several websites. Most print on demand providers don't want any transparency in the uploaded files. Although the workaround via the "Coverage Map" in the "Blend Options" works on simple shapes, it does not seem to work as soon as masking or clipping come into play. I have created 4 donuts (PNG24 export): Donut 1) No anti-aliasing workaround used Donut 2) Anti-aliasing workaround used (no masking or clipping used - just the normal "fill"-option was used) Donut 3) Anti-aliasing workaround used on masked donut Donut 4) Anti-aliasing workaround used on clipped donut (textured clipped mask for "see through effect (layer used to mask with has the same blend options of course) As expected anti-aliasing was implemented on donut 1 after the export. The workaround works great on donut 2 as you can see. But when donut 3 is masked, transparent pixels appear on the export although the workaround was implemented on every object layer. Donut 4 was clipped. As you can see the border of the donut is fine (no anti-aliasing) but the textured mask (which has the same coverage map settings for "no anti-aliasing" of course) appears with transparent borders on the "see through"-parts. Am I doing something wrong? A simple "turn anti-aliasing on and off button" would be such a helpful option in my opinion. Since I create designs with allot of shapes and strokes it is a big pain to have to manually select all object layers and then set the right blend options every time. This would be a great new feature, since this topic seems to be discussed/ requested for years now. Here is the AD file if you want to have a look Anti-Aliasing Demo.afdesign Lookin g forward to your replies y'all Cheers!
  9. I would love the ability to preview in black and white (as masks) the range that is selected using the blend options, then I can load it to a selection and use it to manually blend images. This will be also useful if you make minor adjustments and would like to see in more detail the areas affected by that adjustment. I would also like to see this extended to the select menu, so we can make range selections using curves. If this feature will be implemented luminosity masks macros will be a thing of the past.
  10. In Blend Options for an image in RGB, I can only choose Master, Red, Green and Blue to control blending. However in Curves I can work with LAB channels even if the main colorspace is not LAB. It would be very good to be able to choose LAB channels in Blend Options the same way. Color channels of LAB are fantastic to isolate an effect or adjustment to certain objects / areas of the image in a dynamic non-destructive way that masks can't reproduce.
  11. Well not sure if this is Feature Request or Feedback but i'll put it here. I went a head and bought Affinity Photo and this is a list of things that annoys me after a couple of days usage, on windows btw. Curves: - Can not undo curve edits, except when in picker mode then you undo way to much with a single ctrl-z ..please find a middle ground for both, this is just silly. - Slightest miss click creates a new curve point, needs to be more forgiving (same thing goees for when in "picker" mode, it's impossible to work with). - Only the center grid is overlayed on top of the histogram, makes it hard to do precis edits - No numbers for added "keys" so I can not make exact edits specially important in LAB mode - No shortcuts to switch between L/A/B in LAB mode, having to use the drop down slows down workflow - 1 more subdivision of grid drawing - Please don't be like photoshop with a fixed size of the Curve interface, I relay want to scale it up. - When using the "Picker" option you can not just click on the image to set out "safe" areas, you have to click and drag to change the value, which breaks LAB color workflow rather hard. - When using "Picker" mode there is no preview in the curve editor where my point new points might be added. Blend Options: - Histogram display would be nice - Preview of mask generated by curve would be nice - Would be nice to have a "picker mode" like thing for this, not sure how it would work but feels like it could be awesome Gradient Tool: - Probably user error but why does it always started in white to %50 gray, I want it to be white to black always. Presets: - Adding presets is easy and nice, but I can not access them from my tool, like my curve presets..I have to have the "adjustment" window up for this...please give me direct access to preset within the current tool.
  12. There have been a couple of threads recently relating to luminosity masks and the limited flexibility available in AP. In one of those threads csp proposed blending options as a better way to do this which set me thinking about how that could work. I have produced a quick, simple video that explains a way to generate a very flexible luminosity mask using blend options. I hope some of you may find it useful. Thanks to csp for the original idea. http://youtu.be/2NfimjzLdbA
  13. Do the devs know the equivalent formula of AD/AP blend options versus PS Blend options with their sliders? I want to believe there is an equivalent solution to make them match just not sure how to do it YET.
  14. It would be really useful to add/enable the little Blend Options cog gear in each of the Layer Effects. For example, being able to dial-in what area of a glow or drop shadow maps to layers below would enable more realistic effects without resorting to separate layers in the layers stack... thanks for your consideration
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