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Found 4 results

  1. Hello fellow Affinity aficionados, in continuing my scooter series for Redbubble, here is my second retro styled scooter/travel poster. This time a Lambretta featuring a young couple scootering about Paris in the fall. All done in Designer 1.6 Check it out on my Redbubble site as well. https://www.redbubble.com/people/kevincreative/works/29498216-retro-lambretta-scooter?c=706027-wheels
  2. Hey all, in continuing my scooter series for Redbubble, here is a retro styled Vespa/travel poster look featuring a scootering lady about Rome. Lambretta will be next in the series. All done in Designer 1.6 Check it out on my Redbubble site as well. https://www.redbubble.com/people/kevincreative/works/29083512-retro-vespa-scooter?asc=u&ref=recent-owner
  3. Here's another dog, seems I'm on a roll... personal work this time. Thought I'd try out an all airbrush style paint piece using mostly pixel persona and the spray paint brushes in Designer. I had tried this guy a few years back in photoshop, this turned out much better. ;) Maybe I just suck at photoshop painting... :) Some discoveries made with this piece has got me thinking of some personal wish list items for Designer as it pertains particularly for painting: - rotate canvas - an option or toggle to hide the brush cursor while painting (some of the brush cursors outline previews are a little distracting and are in the way while painting) - smooth stroke or lazy mouse feature - quick flip canvas (horz and vert) to check composition - OPTION > COMMAND > SPACE BAR and COMMAND > SPACE BAR for zooming (it's enabled and works as expected in draw persona but not in pixel persona, never did get an explanation on why this is... :huh: - this is a biggie hence the UPPERCASE letters!) :) The navigator palette just doesn't cut it for quick workflow. as an aside... - would love to see a "global" noise effect ability like in Affinity Photo (live filter) to be able to globally cover entire artwork with noise from the top most layer...
  4. So... I wanted to see how Affinity Designer's pixel painting feature set stacked up to Photoshop's with a little experiment. I had created this Bunny illustration in Photoshop CS4 (yes I know I'm a little behind the curve) and decided to take a crack at it in AD. I was excited with some earlier attempts at painting in AD so I thought a back to back comparison would really reveal it's strengths and/or weaknesses. The original image on the left is PS the recreated AD image is on the right. The other two images are from AD with a background added. Years ago I used to be an airbrush artist and I worked out a workflow in PS where I used the paths as "frisket" to created selections to "airbrush" inside of. The AD piece at right is done in a similar fashion. I created paths of the various objects, arranged them on layers and painted inside them using the great selection of brushes available. But with AD I was finding I could work a little more flexible and more "un-destructive" allowing for more freedom to experiment and play with ideas... for instance the whiskers are strokes that I can continue to tweak if needed, the high lights on the ears are also strokes that could be further refined and a lot of the "painting" are actually effects and not painted at all, so those would be adjustable after the fact as well... ...all in all I was very pleased with the outcome and more importantly the "workflow" exceeded my expectations. For me, truly this is the perfect workflow that I have been wanting for years, a real balance of vector and pixel that delivers on what it promises - finally! Now I'm not dis'ing Photoshop, and I don't want to start an Adobe bashing thread... I just thought a comparison of what I discovered in my working method might benefit others and also I wanted to thank the Serif team for offering all of us a solid choice!
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